I have searched this up rather a lot, but come up with no helpful results.
I am currently trying to program simple DirextX game for Windows 8 Metro, and have come across _In_
rather a lot. I'm just wondering what it is.
Also, I have seen a lot of the use of ^
as the pointer *
which I found odd. On top of this, some classes have an interface of ref class MyClass
, which I believe is for C# legibility.
Anyway, any help would be brilliant.
It is a SAL annotation, used for code analysis. The annotations themselves are defined as macros that, in normal builds, expand to nothing.
The ^
and ref class
are features of C++/CX, a set of language extensions developed to make it easier to build Metro style apps for Windows 8 in C++. Neither is a part of standard C++. The documentation (linked previously) has links to tutorials and references describing the language extensions.
I think (from a quick google) that the _in_
is there to indicate if a parameter is an input or output (_out_
) to a function/method.
The ^
is a managed pointer (garbage collected pointer, related to C++/CLI).
_Out_
means argument passed as reference. _In_
means the opposite. (_Out_ x)
and (&x)
are similar.
来源:https://stackoverflow.com/questions/11457328/what-is-in-in-c