At first, small program:
#include <mysql++.h>
using namespace mysqlpp;
void mainuu ()
{ Connection conn("mysql", "localhost", "root", "pwd");}
If I compile it as one file in CodeLite or in such way:
g++ -I/usr/include/mysql -I/usr/include/mysql++ -lmysqlclient -lmysqlpp -o Test mysql_api.cpp
it's ok but, when I try to build whole project with this file I get this:
g++ -o ./Debug/server ./Debug/main.o ./Debug/log.o ./Debug/packet.o ./Debug/mysql_api.o -L.
./Debug/mysql_api.o: In function `mainuu()':
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:10: undefined reference to `mysqlpp::Connection::Connection(char const*, char const*, char const*, char const*, unsigned int)'
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:12: undefined reference to `mysqlpp::Connection::query(char const*)'
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:13: undefined reference to `mysqlpp::SQLTypeAdapter::SQLTypeAdapter(char const*, bool)'
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:13: undefined reference to `mysqlpp::operator<<(mysqlpp::quote_type1, mysqlpp::SQLTypeAdapter const&)'
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:19: undefined reference to `mysqlpp::operator<<(std::basic_ostream<char, std::char_traits<char> >&, mysqlpp::String const&)'
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:10: undefined reference to `mysqlpp::Connection::~Connection()'
/home/asyler/.codelite/workspace/test/server/mysql_api.cpp:10: undefined reference to `mysqlpp::Connection::~Connection()'
./Debug/mysql_api.o: In function `mysqlpp::Row::operator[](int) const':
/usr/include/mysql++/row.h:328: undefined reference to `mysqlpp::Row::at(unsigned int) const'
./Debug/mysql_api.o: In function `mysqlpp::Query::store()':
/usr/include/mysql++/query.h:467: undefined reference to `mysqlpp::Query::str(mysqlpp::SQLQueryParms&)'
/usr/include/mysql++/query.h:467: undefined reference to `mysqlpp::SQLTypeAdapter::SQLTypeAdapter(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, bool)'
/usr/include/mysql++/query.h:467: undefined reference to `mysqlpp::Query::store(mysqlpp::SQLTypeAdapter const&)'
collect2: ld returned 1 exit status
make[1]: *** [Debug/server] Error 1
make[1]: Leaving directory `/home/asyler/.codelite/workspace/test/server'
make: *** [All] Error 2
Here is CodeLite g++ compiler settings:
-g -I/usr/include/mysql -I/usr/include/mysql++ -lmysqlclient -lmysqlpp -L/usr/lib/mysql -L/usr/lib/mysql++ -lmysql++
Looks like you need to edit CodeLite project settings and add these settings -lmysqlclient -lmysqlpp
that you pass in command line. Fill Library Path and Libraries fields on Linker tab.
Those are linker errors.
When you create your final executable, you still must provide references to all library functions, just as you did when you compiled the single translation unit.
So, pass -lmysqlclient -lmysqlpp
to g++
this time, too.
If you are using an Integrated Development Environment, configure your project's build settings accordingly. In particular, I see that CodeLite has both "Compiler" and "Linker" build settings. It's "Linker" settings that you're after.
For more information on the build process (i.e. compiling, linking and the difference), read a good C++ book.
来源:https://stackoverflow.com/questions/7108740/why-simple-mysql-code-compiles-standalone-but-not-in-project