How to pass arguments to aapt when building android apk?

拟墨画扇 提交于 2019-11-29 08:00:41

It's Android's build.xml (you'll find this under your SDK, tools and ant) that executes AAPT when building.

Find your build.xml and replace the "-package-resources" target with the target below. I'm pretty sure (not able to test it at the moment) you'd be able to swith compression on and off with either "-Dcompression.disabled=set" when build with ANT or "compression.disabled=set" in your .properties-file.

<target name="-package-resources" depends="-crunch">
    <!-- only package resources if *not* a library project -->
    <do-only-if-not-library elseText="Library project: do not package resources..." >
        <aapt executable="${aapt}"
                command="package"
                versioncode="${version.code}"
                versionname="${version.name}"
                debug="${build.is.packaging.debug}"
                manifest="AndroidManifest.xml"
                assets="${asset.absolute.dir}"
                androidjar="${android.jar}"
                apkfolder="${out.absolute.dir}"
                nocrunch="${build.packaging.nocrunch}"
                resourcefilename="${resource.package.file.name}"
                resourcefilter="${aapt.resource.filter}"
                projectLibrariesResName="project.libraries.res"
                projectLibrariesPackageName="project.libraries.package"
                previousBuildType="${build.last.target}"
                buildType="${build.target}">
            <res path="${out.res.absolute.dir}" />
            <res path="${resource.absolute.dir}" />
            <if>
                <condition>
                    <isset property="compression.disabled" />
                </condition>
                <then>
                    <nocompress/>
                </then>
            </if>
        </aapt>
    </do-only-if-not-library>
</target>
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