Interact with ffmpeg from a .NET program?

旧街凉风 提交于 2019-11-29 07:13:17

Here is the answer:

static void Main()
{
  ExecuteAsync();
  Console.WriteLine("Executing Async");
  Console.Read();
}

static Process process = null;
static void ExecuteAsync()
{
  if (File.Exists("sample.mp3"))
    try
    {
      File.Delete("sample.mp3");
    }
    catch
    {
      return;
    }

  try
  {
    process = new Process();
    ProcessStartInfo info = new ProcessStartInfo("ffmpeg.exe",
        "-i sample.wma sample.mp3");

    info.CreateNoWindow = false;
    info.UseShellExecute = false;
    info.RedirectStandardError = true;
    info.RedirectStandardOutput = true;

    process.StartInfo = info;

    process.EnableRaisingEvents = true;
    process.ErrorDataReceived +=
        new DataReceivedEventHandler(process_ErrorDataReceived);
    process.OutputDataReceived +=
        new DataReceivedEventHandler(process_OutputDataReceived);
    process.Exited += new EventHandler(process_Exited);

    process.Start();

    process.BeginOutputReadLine();
    process.BeginErrorReadLine();
  }
  catch
  {
    if (process != null) process.Dispose();
  }
}

static int lineCount = 0;
static void process_ErrorDataReceived(object sender, DataReceivedEventArgs e)
{
  Console.WriteLine("Input line: {0} ({1:m:s:fff})", lineCount++,
      DateTime.Now);
  Console.WriteLine(e.Data);
  Console.WriteLine();
}

static void process_OutputDataReceived(object sender, DataReceivedEventArgs e)
{
  Console.WriteLine("Output Data Received.");
}

static void process_Exited(object sender, EventArgs e)
{
  process.Dispose();
  Console.WriteLine("Bye bye!");
}

Try using ffmpeg-sharp.

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