What is the real advantage of keeping code out of the XAML code behind?

删除回忆录丶 提交于 2019-11-29 06:22:44

It makes unit testing and / or TDD easier. By using MVVM and commanding, I can essentially build my view model and commands TDD style and have most of the view logic tested without actually having the XAML view at all.

There is a lot of effort in the Silverlight community to keep a XAML's code behind file as free of code as possible. What is the real motivation behind this?

I would say that people who want the code behind "as free of code as possible" are those who have jumped on the MVVM bandwagon without really getting the point. (Either that or you have misinterpreted their point).

The point is not to keep the code-behind free of code, but to make sure that the View is only responsible for visual presentation. That fact that many visual aspects can be defined declaratively means there is less code in the code-behind, but it does not mean you should hesitate to write code-behind where you feel it is necessary and does not transgress outside the view's responsibilities.

what is the advantage of using a command instead of an event handler?

A Command offers at least two capabilities that an event handler doesn't. Some WPF controls are aware of the CanExecute property of the Command, so for example a button can be disabled when the command is not available to execute. Also the designer and binding framework are Command aware.

If you just want to call a method on a button press there is no great advantage to using Commands instead of just calling the method from an event handler. So don't be afraid to use this approach. (A third approach, which favours designer over programmer, is to use the CallMethodAction from Blend 4).

There are probably many arguments you might hear for it but pragmatically there is only one, testability. A ViewModel delivers little unless you build a unit test for it, which in turn implies that you would need to create the ViewModel in such a way that you can unit test it, using techniques such as dependency injection, IoC, blah, blah, etc, etc.

The result is that unit tests can cover a larger part of your applications code than you could achieve had you kept the UI code more integrated.

I'm not necessarily recommending it, to do it properly takes considerable design effort and forethought. Hence the costs in building such an approach are quite high, however, the savings of the increased quality may well offset those costs.

The main advantage I see with the command is when you have the dual requirement of executing an action and validating that the action can execute (i.e. context). In other words, if you are simply linking the click with a straight method call, I agree, I see no advantage either. If the click should be conditioned, however, and the button disabled based on context, then the binding facilitates this through the CanExecute property.

This way, instead of having to worry about controls in the view (i.e. having the logic that says "find this control, and set it to disabled because we can't execute it right now) we can create a command and simply ensure that can execute returns false. This is testable independent of the view and once you do bind it, the binding itself takes care of managing the control's enabled property.

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