CGBitmapContextCreate error with swift

匆匆过客 提交于 2019-11-28 08:05:24
loopmasta

Just in case somebody is running into the same problem. The snippet below finally works.

let colorSpace:CGColorSpace = CGColorSpaceCreateDeviceRGB()
let bitmapInfo = CGBitmapInfo(CGImageAlphaInfo.PremultipliedLast.rawValue)
let context = CGBitmapContextCreate(nil, UInt(rect.size.width), UInt(rect.size.height), 8, 0, colorSpace, bitmapInfo)

It generates a 32 bit RGBA context in swift

Updated for Swift 3:

    let colorSpace = CGColorSpaceCreateDeviceRGB()
    let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.premultipliedLast.rawValue)
    guard let context = CGContext.init(data: nil, width: Int(size.width), height: Int(size.height), bitsPerComponent: Int(bitsPerComponent), bytesPerRow: Int(bytesPerRow), space: colorSpace, bitmapInfo: UInt32(bitmapInfo.rawValue)) else {
        // cannot create context - handle error
    }

In Swift 2.1 one can access the fields properly, and even OR them together:

let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedFirst.rawValue | CGBitmapInfo.ByteOrder32Little.rawValue)

let context = CGBitmapContextCreate(baseAddress, width, height, 8,
                bytesPerRow, colorSpace, bitmapInfo.rawValue);

Whole lot of 'rawValue' going on :)

You don't even need to separate out the bitmapInfo, and can do a one-liner:

let context = CGBitmapContextCreate(baseAddress, width, height, 8,
                bytesPerRow, colorSpace, CGImageAlphaInfo.PremultipliedFirst.rawValue | CGBitmapInfo.ByteOrder32Little.rawValue

I had some issues in Swift 1.2 using UInt, now I'm using Int and it's working. This Example shows how to convert an Image to a grayscale image.

    let imageRect = self.myImage.frame

    let colorSpace = CGColorSpaceCreateDeviceGray()
    let width = imageRect.width
    let height = imageRect.height

    let bitmapInfo = CGBitmapInfo(CGImageAlphaInfo.None.rawValue)
    let context = CGBitmapContextCreate(nil, Int(width), Int(height), 8, 0, colorSpace, bitmapInfo)

Suggested way compatible with both Xcode 8.3 and Xcode 9 which supports Swift 3 and Swift 4

let colorSpace = CGColorSpaceCreateDeviceRGB()
guard let bitmapContext = CGContext(data: nil, 
                                    width: Int(size.width),
                                    height: Int(size.height),
                                    bitsPerComponent: Int(bitsPerComponent),
                                    bytesPerRow: Int(bytesPerRow),
                                    space: colorSpace,
                                    bitmapInfo: CGImageAlphaInfo.premultipliedLast.rawValue) else {
                                  return nil
    }

In Swift 2.2:

let bitmapInfo = CGBitmapInfo(rawValue: CGImageAlphaInfo.PremultipliedLast.rawValue).rawValue
let colorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGBitmapContextCreate(nil, Int(width), Int(height), 8, 0, colorSpace, bitmapInfo)

CGBitmapInfo.AlphaInfoMask is not a valid bitmap info.

Try setting CGBitmapInfo.AlphaLast or CGBitmapInfo.AlphaFirst.

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