问题
Here is the situation: I have a form frmCompanyMasterEdit which inherits frmBaseEdit, which inherits frmBase, which inherits System.Windows.Forms.Form
. These are all WinForms.
So, I am trying to get frmCompanyMasterEdit (a form that lets the user edit details about a company; really all forms but this is just for example) to be 4K compatible, which is why I have changed the property from Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
to Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi
in all of the mentioned forms on the inheritance chain (frmBase, frmBaseEdit, frmCompanyMaster).
The problem is that it is far too big when I view it on a 4k (3840x2160) display scaled at 200%. The forms were doing great beforehand, but all I did was change this one property and it made my forms huge when I pull them up now. I am not sure why. I am using VB.NET, Visual Studio 2017 running Windows 10. We don't have the resources to upgrade to WPF.
frmBase.designer.vb - Me.AutoScaleDimensions = New System.Drawing.SizeF(192.0!, 192.0!)
app.manifest file below
<?xml version="1.0" encoding="utf-8"?>
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<!-- UAC Manifest Options
If you want to change the Windows User Account Control level replace the
requestedExecutionLevel node with one of the following.
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
Specifying requestedExecutionLevel node will disable file and registry virtualization.
If you want to utilize File and Registry Virtualization for backward
compatibility then delete the requestedExecutionLevel node.
-->
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of all Windows versions that this application is designed to work with.
Windows will automatically select the most compatible environment.-->
<!-- If your application is designed to work with Windows Vista, uncomment the following supportedOS node-->
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"></supportedOS>-->
<!-- If your application is designed to work with Windows 7, uncomment the following supportedOS node-->
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>-->
<!-- If your application is designed to work with Windows 8, uncomment the following supportedOS node-->
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"></supportedOS>-->
<!-- If your application is designed to work with Windows 8.1, uncomment the following supportedOS node-->
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>-->
</application>
</compatibility>
<!-- Add in each application's manifest to make application DPI aware-->
<asmv3:application xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:windowsSettings
xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>True</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) -->
<!-- <dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0"
processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*"
/>
</dependentAssembly>
</dependency>-->
</asmv1:assembly>
Title edit: sorry, not "4K compatible" since they're technically compatible in 4k, I meant to look good / sharp in 4K.
回答1:
My advise for designing forms to scale to different DPI's is to avoid the defaults that the designer sets.
In the designer, set the AutoScaleMode
to Inherit and not the default Font. Then add a default Constructor (Public Sub New()
) to the form's code and define the auto-scaling info there.
Public Sub New()
InitializeComponent()
Me.AutoScaleDimensions = New System.Drawing.SizeF(96.0!, 96.0!)
Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi
End Sub
The AutoScaleDimensions
property is set to what historically has been the base DPI of display devices (screens), 96 DPI.
By declaring these properties in the constructor versus the designer generated InitializeComponent` method, you do lose the scaling in the designer view for this specific form; the scaling will be applied at run-time. Any form that inherits from it will be displayed with scaling applied in the designer and should appear to have the same size as when run.
Next, manifest (add a app.manifest) the application to declare it DPI aware. There are various options for DPI awareness, but the basic from is:
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
</windowsSettings>
</application>
Weird, I did as you said (with the AutoScaleDimensions) and now the form is not "huge" but it is a bit small and the labels and textboxes are close together.
Fixing this after the damage has been done by VS overwriting factors based on the current design environment, is a game of trial and error. If the form appears to small, try a different base scale factor. Since (96.0!, 96.0!)
is too small, a reasonable next attempt would be (120.0!, 120.0!)
; i.e. the form was originally designed at a 125% (96 * 1.25 = 120) zoom factor.
Finally, make sure the form looks proper at all display resolutions/DPI configurations. You may need to implement a specific scaling mechanism for some configurations.
来源:https://stackoverflow.com/questions/48893579/trying-to-make-winforms-look-good-in-4k-but-forms-too-large-after-using-autoscal