问题
How does one go about creating an ellipse in three.js?
I've looked at this: Drawing an ellipse in THREE.js
But it would be cool if someone could provide a working example.
I've tried this:
ellipse = new THREE.EllipseCurve(0,0,200,400,45,45,10);
but that's not working for me. I have no idea what the parameters mean so I'm just blindly going about it.
edit: I am getting the error "defined is not a function" when I try to create an ellipse curve.
edit2: Figured out I had to include Curves.js for it to work but having a working example somewhere would still be really nice for me and other people since the stackoverflow link I pasted earlier doesn't have an example.
回答1:
I am unfamiliar with THREE.js, but looking at the code the parameters seem to be(Center_Xpos, Center_Ypos, Xradius, Yradius, StartAngle, EndAngle, isClockwise)
so a reason your definition isn't working is because you're setting the start and end angles both to the same thing.
回答2:
There is an example here, and below is my example:
var scene = new THREE.Scene();
var material = new THREE.LineBasicMaterial({color:0x000000, opacity:1});
var ellipse = new THREE.EllipseCurve(0, 0, 1, 5, 0, 2.0 * Math.PI, false);
var ellipsePath = new THREE.CurvePath();
ellipsePath.add(ellipse);
var ellipseGeometry = ellipsePath.createPointsGeometry(100);
ellipseGeometry.computeTangents();
var line = new THREE.Line(ellipseGeometry, material);
scene.add( line );
Notice: this is not a complete example, you should add the rest code like <script src="js/three.min.js"></script>
if you want to view the result.
回答3:
You can directly set a circle geometry and set its scale as: object.scale.setY(2.5); This could easily form an oval without using any shape or curve.
回答4:
Here is a complete working example.
<!doctype html>
<html>
<head>
<title>example</title>
<script src="threejs/build/three.min.js"></script>
<script src="threejs/src/core/Curve.js"></script>
<script src="threejs/examples/js/controls/OrbitControls.js"></script>
</head>
<body>
<script>
var parent, renderer, scene, camera, controls, pivot1, pivot2, pivot3;
init();
animate();
function init() {
// info
info = document.createElement( 'div' );
info.style.position = 'absolute';
info.style.top = '30px';
info.style.width = '100%';
info.style.textAlign = 'center';
info.style.color = '#fff';
info.style.fontWeight = 'bold';
info.style.backgroundColor = 'transparent';
info.style.zIndex = '1';
info.style.fontFamily = 'Monospace';
info.innerHTML = 'Drag your cursor to rotate camera';
document.body.appendChild( info );
// renderer
renderer = new THREE.CanvasRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.physicallyBasedShading = true;
document.body.appendChild( renderer.domElement );
// scene
scene = new THREE.Scene();
// camera
camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 0.1, 100 );
camera.position.set( 20, 20, 20 );
// controls
controls = new THREE.OrbitControls( camera );
// axes
scene.add( new THREE.AxisHelper( 20 ) );
var material = new THREE.LineBasicMaterial({color:0x000000, opacity:1});
var ellipse = new THREE.EllipseCurve(0, 0, 1, 4, 0, 2.0 * Math.PI, false);
var ellipsePath = new THREE.CurvePath();
ellipsePath.add(ellipse);
var ellipseGeometry = ellipsePath.createPointsGeometry(100);
ellipseGeometry.computeTangents();
var line = new THREE.Line(ellipseGeometry, material);
scene.add( line );
}
function animate() {
requestAnimationFrame( animate );
controls.update();
renderer.render( scene, camera );
}
</script>
</body>
</html>
来源:https://stackoverflow.com/questions/11851276/three-js-ellipse