问题
I am attempting to create a quick turtle display using Tkinter, but some odd things are happening.
First two turtle windows are being created, (one blank, one with the turtles), secondly, any attempt of turning the tracer off is not working.
This might be a simple fix but at the moment I cannot find it.
Any help would be appreciated,
Below is the code:
import tkinter as tk
import turtle
window = tk.Tk()
window.title('Top 10\'s')
def loadingscreen():
canvas = tk.Canvas(master = window, width = 500, height = 500)
canvas.pack()
arc1 = turtle.RawTurtle(canvas)
arc2 = turtle.RawTurtle(canvas)
#clean up the turtles and release the window
def cleanup():
turtle.tracer(True)
arc1.ht()
arc2.ht()
turtle.done()
#animate the turtles
def moveTurtles(rangevar,radius,extent,decrease):
for distance in range(rangevar):
arc1.circle(-radius,extent = extent)
arc2.circle(-radius,extent = extent)
radius -= decrease
#Set the turtle
def setTurtle(turt,x,y,heading,pensize,color):
turt.pu()
turt.goto(x,y)
turt.pd()
turt.seth(heading)
turt.pensize(pensize)
turt.pencolor(color)
#draw on the canvas
def draw():
#set variables
rangevar = 200
radius = 200
decrease = 1
extent = 2
#setup and draw the outline
turtle.tracer(False)
setTurtle(arc1,0,200,0,40,'grey')
setTurtle(arc2,14,-165,180,40,'grey')
moveTurtles(rangevar,radius,extent,decrease)
#setup and animate the logo
turtle.tracer(True)
setTurtle(arc1,0,200,0,20,'black')
setTurtle(arc2,14,-165,180,20,'black')
moveTurtles(rangevar,radius,extent,decrease)
#main program
def main():
turtle.tracer(False)
arc1.speed(0)
arc2.speed(0)
draw()
cleanup()
if __name__ == "__main__":
try:
main()
except:
print("An error occurred!!")
loadingscreen()
Essentially I am creating a Tk window, then a canvas, then two turtles, and then animating these turtles
回答1:
My guess is you're trying to call turtle screen methods without actually having a turtle screen. When turtle is embedded in tkinter like this, you can overlay a Canvas
with a TurtleScreen
instance which will provide some, but not all, of the screen features of the standalone turtle:
import tkinter as tk
from turtle import RawTurtle, TurtleScreen
def cleanup():
""" hide the turtles """
arc1.hideturtle()
arc2.hideturtle()
def moveTurtles(rangevar, radius, extent, decrease):
""" animate the turtles """
for _ in range(rangevar):
arc1.circle(-radius, extent=extent)
arc2.circle(-radius, extent=extent)
radius -= decrease
def setTurtle(turtle, x, y, heading, pensize, color):
turtle.penup()
turtle.goto(x, y)
turtle.pendown()
turtle.setheading(heading)
turtle.pensize(pensize)
turtle.pencolor(color)
def draw():
# set variables
rangevar = 200
radius = 200
decrease = 1
extent = 2
screen.tracer(False) # turn off animation while drawing outline
# setup and draw the outline
setTurtle(arc1, 0, 200, 0, 40, 'grey')
setTurtle(arc2, 14, -165, 180, 40, 'grey')
moveTurtles(rangevar, radius, extent, decrease)
screen.tracer(True) # turn animation back on for the following
# setup and animate the logo
setTurtle(arc1, 0, 200, 0, 20, 'black')
setTurtle(arc2, 14, -165, 180, 20, 'black')
moveTurtles(rangevar, radius, extent, decrease)
# main program
window = tk.Tk()
window.title("Top 10's")
canvas = tk.Canvas(master=window, width=500, height=500)
canvas.pack()
screen = TurtleScreen(canvas)
arc1 = RawTurtle(screen)
arc1.speed('fastest')
arc2 = RawTurtle(screen)
arc2.speed('fastest')
draw()
cleanup()
Another suggestion: don't mess with tracer()
until after everything else is working and then (re)read it's documentation carefully.
来源:https://stackoverflow.com/questions/52452857/turtle-in-tkinter-creating-multiple-windows