1,路由模式 direct
direct 模式基础概念请参考 RabbitMQ消息队列之基础 (二)
direct类型的路由规则很简单,它会把消息路由到那些binding key与routing key完全匹配的Queue中;
也就是说:只要队列名、交换机、路由key完全一致,就可以匹配到该消息。
这里直接演示代码:
生产者:
1 //direct类型 路由模式 1对1匹配 2 //生产者发送消息时需要指定一个路由键(routingKey),交换机只会把消息转发给包含该路由键的队列 3 //string exchange = "TestMq_Exchange"; //交换机 4 //string routingKey = "TestMq_RoutingKey"; //路由键 5 6 string queueName = "TestMq"; //队列名 7 for (int i = 0; i < 10; i++) 8 { 9 string message = "Hello World:" + i; 10 RabbitMqConfig rabbitMqConfig = RabbitMqConfig.Init(); //初始化配置文件 11 ConnectionFactory connFactory = new ConnectionFactory 12 { 13 Uri = new Uri(url), 14 RequestedConnectionTimeout = rabbitMqConfig.RequestedConnectionTimeout, 15 RequestedChannelMax = rabbitMqConfig.RequestedChannelMax, 16 RequestedHeartbeat = rabbitMqConfig.RequestedHeartbeat, 17 AutomaticRecoveryEnabled = false 18 }; 19 string exchange = queueName + "_Exchange"; //交换机 20 string routingKey = queueName + "_RoutingKey"; //路由键 21 string exchangeType = ExchangeType.Direct; //类型 direct 22 23 IModel model = this._conn.CreateModel(); 24 model.ExchangeDeclare(exchange, exchangeType, true, false, null); //声明交换机 25 model.QueueDeclare(queueName, true, false, false, null); //声明队列 26 model.QueueBind(queueName, exchange, routingKey, null); //绑定 27 28 IBasicProperties basicProperties = model.CreateBasicProperties(); 29 basicProperties.Persistent = true; //消息持久化 30 basicProperties.DeliveryMode = 2; //消息持久化, 默认为1 非持久化 31 byte[] bytes = Encoding.UTF8.GetBytes(message); 32 model.BasicPublish(exchange, routingKey, basicProperties, bytes); 33 34 Console.WriteLine(DateTime.Now); 35 }
初始化配置文件,在config当中配置
1 ConfigurationManager.GetSection("RabbitMqConfig"); //读取配置文件 2 3 //config配置文件 4 <configSections> 5 <section name="RabbitMqConfig" type="Rabbit.Common.RabbitMqConfig,Rabbit.Common" /> 6 </configSections> 7 <RabbitMqConfig RequestedHeartbeat="60" RequestedConnectionTimeout="300" RequestedChannelMax="500" Uri="amqp://admin:123456@127.0.0.1:5672//" />
消费者1:
1 //消费者1 2 string queueName = "TestMq"; //队列名 3 string exchange = queueName + "_Exchange"; //交换器 4 string routingKey = queueName + "_RoutingKey"; //路由关键字 5 6 var rabbitMq = RabbitMqConfig.Init(); //获取Rabbit队列配置 7 var rm = new ConnectionFactory() 8 { 9 Uri = new Uri(rabbitMq.Uri), 10 RequestedConnectionTimeout = rabbitMq.RequestedConnectionTimeout, 11 RequestedChannelMax = rabbitMq.RequestedChannelMax, 12 RequestedHeartbeat = rabbitMq.RequestedHeartbeat, 13 }; 14 15 var connection = rm.CreateConnection(); //创建连接 16 var channel = connection.CreateModel(); //创建通道 17 //开启队列持久化(durable = true),不自动删除(autoDelete = false),是否专属(exclusive: false) 18 channel.ExchangeDeclare(exchange, ExchangeType.Direct, true, false, null); //声明一个交换器 19 channel.QueueDeclare(queueName, true, false, false, null); //声明一个队列 20 channel.QueueBind(queueName, exchange, routingKey, null); //绑定交换器和路由 21 channel.BasicQos(0, 1, false); //每次只接收1个,处理完后再接收下一个 22 var consumer = new EventingBasicConsumer(channel); 23 24 consumer.Received += (model, ea) => 25 { 26 var message = Encoding.UTF8.GetString(ea.Body); //消息主体 27 28 //处理消息逻辑,可以使用异步处理 29 Console.WriteLine(DateTime.Now + " 收到消息:" + message); 30 Thread.Sleep(3000); //模拟消耗延时 31 32 channel.BasicAck(ea.DeliveryTag, false); //返回确认状态 该条消息将会从队列当中移除 33 34 }; 35 //监听队列,手动返回完成 第二个参数值为false代表关闭RabbitMQ的自动应答机制,改为手动应答。 36 channel.BasicConsume(queueName, false, consumer);
消费者2:
//消费者2 string queueName = "TestMq2"; //队列名 string exchange = queueName + "_Exchange"; //交换器 string routingKey = queueName + "_RoutingKey"; //路由关键字 。。。 。。。
2,广播模式 / 分发模式 ( fanout )
这种模式下,消息会被所有消费者消费.也就是说,只要是"绑定"到某个交换机的队列,都会收到生产者发送到该交换机的消息.
fanout 类型的发送规则非常简单,它会把所有发送到该交换机Exchange的消息路由到所有与它绑定的Queue中;
也就是说:在fanout模式下,只跟 交换机Exchange有关系,跟路由key无关。
1 string queueName = "TestMq"; 2 string exchange = "TestMq_Exchange"; //只需要声明交换机 即可 3 string routingKey = ""; //路由键 4 string exchangeType = ExchangeType.Fanout; //类型 Fanout 5 for (int i = 0; i < 10; i++) 6 { 7 string message = "Hello World:" + i; 8 RabbitMqConfig rabbitMqConfig = RabbitMqConfig.Init(); //初始化配置文件 9 ConnectionFactory connFactory = new ConnectionFactory 10 { 11 Uri = new Uri(url), 12 RequestedConnectionTimeout = rabbitMqConfig.RequestedConnectionTimeout, 13 RequestedChannelMax = rabbitMqConfig.RequestedChannelMax, 14 RequestedHeartbeat = rabbitMqConfig.RequestedHeartbeat, 15 AutomaticRecoveryEnabled = false 16 }; 17 18 IModel model = this._conn.CreateModel(); 19 model.ExchangeDeclare(exchange, exchangeType, true, false, null); //声明交换机 20 model.QueueDeclare(queueName, true, false, false, null); //声明队列 21 model.QueueBind(queueName, exchange, routingKey, null); //绑定 22 23 IBasicProperties basicProperties = model.CreateBasicProperties(); 24 basicProperties.Persistent = true; //消息持久化 25 basicProperties.DeliveryMode = 2; //消息持久化, 默认为1 非持久化 26 byte[] bytes = Encoding.UTF8.GetBytes(message); 27 model.BasicPublish(exchange, routingKey, basicProperties, bytes); 28 29 Console.WriteLine(DateTime.Now + ":" + message); 30 }
消费者1: 这里设置: queueName = TestMq
string queueName = "TestMq"; //队列名 string exchange = "TestMq_Exchange"; //交换机 string routingKey = ""; //路由键 .... .... channel.ExchangeDeclare(exchange, ExchangeType.Fanout, true, false, null); //声明一个交换器
消费者2: 这里设置: queueName = TestMq
1 string queueName = "TestMq"; //队列名 2 string exchange = "TestMq_Exchange"; //交换机 3 string routingKey = ""; //路由键 4 5 .... 6 .... 7 8 channel.ExchangeDeclare(exchange, ExchangeType.Fanout, true, false, null); //声明一个交换器
上边示例当中使用相同的 queueName = "TestMq"; //队列名,会出现如下图所示,各消费一半的情况,因为系统认为是一个队列
下边我们修改一下队列名称:
1 //消费者1 2 string queueName = "TestMq1"; //队列名1 3 string exchange = "TestMq_Exchange"; //交换机 4 string routingKey = ""; //路由键
1 //消费者2 2 string queueName = "TestMq2"; //队列名2 3 string exchange = "TestMq_Exchange"; //交换机 4 string routingKey = ""; //路由键
运行结果如下:分别由 队列1和队列2 接收
来源:https://www.cnblogs.com/peterzhang123/archive/2020/04/02/12589818.html