Android App Restarts upon Crash/force close

醉酒当歌 提交于 2019-11-27 17:06:49
  1. Best solution would be instead of using Static data, use Shared Preferences or store data in a Database and if any uncaught Exception occurs, show a message like Application has crashed and a report is sent to the admin and then restart the Activity that caused the Crash. This way user can continue using the application.

  2. Do the same but instead of restarting the Activity which caused the Exception restart the application.

create a class used to handle unCaughtException

public class MyExceptionHandler implements
        java.lang.Thread.UncaughtExceptionHandler {
    private final Context myContext;
    private final Class<?> myActivityClass;

    public MyExceptionHandler(Context context, Class<?> c) {

        myContext = context;
        myActivityClass = c;
    }

    public void uncaughtException(Thread thread, Throwable exception) {

        StringWriter stackTrace = new StringWriter();
        exception.printStackTrace(new PrintWriter(stackTrace));
        System.err.println(stackTrace);// You can use LogCat too
        Intent intent = new Intent(myContext, myActivityClass);
        String s = stackTrace.toString();
        //you can use this String to know what caused the exception and in which Activity
        intent.putExtra("uncaughtException",
                "Exception is: " + stackTrace.toString());
        intent.putExtra("stacktrace", s);
        myContext.startActivity(intent);
        //for restarting the Activity
        Process.killProcess(Process.myPid());
        System.exit(0);
    }
}

and in every Activity create an Object of this class and set it as the DefaultUncaughtExceptionHandler

    Thread.setDefaultUncaughtExceptionHandler(new MyExceptionHandler(this,
            YourCurrentActivity.class));
public class MyApp extends Application {
    private static final String TAG = "MyApp";
    private static final String KEY_APP_CRASHED = "KEY_APP_CRASHED";

    @Override
    public void onCreate() {
        super.onCreate();

        final UncaughtExceptionHandler defaultHandler = Thread.getDefaultUncaughtExceptionHandler();
        Thread.setDefaultUncaughtExceptionHandler( new UncaughtExceptionHandler() {
            @Override
            public void uncaughtException(Thread thread, Throwable exception) {
                // Save the fact we crashed out.
                getSharedPreferences( TAG , Context.MODE_PRIVATE ).edit()
                    .putBoolean( KEY_APP_CRASHED, true ).apply();
                // Chain default exception handler.
                if ( defaultHandler != null ) {
                    defaultHandler.uncaughtException( thread, exception );
                }
            }
        } );

        boolean bRestartAfterCrash = getSharedPreferences( TAG , Context.MODE_PRIVATE )
                .getBoolean( KEY_APP_CRASHED, false );
        if ( bRestartAfterCrash ) {
            // Clear crash flag.
            getSharedPreferences( TAG , Context.MODE_PRIVATE ).edit()
                .putBoolean( KEY_APP_CRASHED, false ).apply();
            // Re-launch from root activity with cleared stack.
            Intent intent = new Intent( this, MyRootActivity.class );
            intent.addFlags( Intent.FLAG_ACTIVITY_CLEAR_TASK | Intent.FLAG_ACTIVITY_NEW_TASK );
            startActivity( intent );
        }
    }
}
PhuocLuong
  setContentView(R.layout.current);

  Thread.setDefaultUncaughtExceptionHandler(new UncaughtExceptionHandler() {

  @Override
  public void uncaughtException(Thread t, Throwable e) {
        android.os.Process.killProcess(android.os.Process.myPid());
        System.exit(0);
  }

  code....

(reference: Archie.bpgc)

If the user is force stopping your app (from Settings > Apps > App Info, or from the recent apps list) or the operating system is stopping your app, then you can save whatever you need using onSaveInstanceState().

However, if your app is crashing, then there's not much you can do about it (apart from periodically saving important stuff to preferences/databases/etc.). It is probably better to focus on preventing crashes, rather than trying to handle crashes!

Do not store data in static fields. Your process could be stopped on low memory event and you will lost everything. Your activities will be restored from saved state if user switch to your app again, but your static variables will not get restored.

Well, an application is not only interface(activities). Imagine you have some complex enterprise application, using SQL transactions, security, Web Authentication, etc.. It is almost impossible to make each activity able to recover the whole app context using only Shared Preferences. So in this case, I use this piece of Code:

public class MyApplication extends Application {
  private static final String TAG = "my.app";   
  public static final String MainActivityName = "my.app.top.activity";

  @Override
  public void onCreate() {

    try{
        ActivityManager am = (ActivityManager) this .getSystemService(ACTIVITY_SERVICE);
        List<ActivityManager.RunningTaskInfo> taskInfo = am.getRunningTasks(1);
        ComponentName componentInfo = taskInfo.get(0).topActivity;
        if (MainActivityName.length()>0 && !componentInfo.getClassName().equals(MainActivityName)){
            Log.d(TAG, "Partial Restart Not Supported! : " +componentInfo.getClassName());
            android.os.Process.killProcess(android.os.Process.myPid());
            System.exit(0);
            return;
        }else
            Log.d(TAG, "!!! BCSApplication topActivity=" +componentInfo.getClassName());
    }catch(Exception eee){}

    super.onCreate();
    /*
    ....
    */
 }
/*
    ....
*/
}

My app was also getting resumed with blank screen, when it was getting crashed. To resolve this, I checked the savedInstanceState object on onCreate method of my main activity and if it is not null (means it is restarted by android system) then I finished my activity. Something like that:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    if (savedInstanceState != null) {
        finish();
    }
}

It may help in your case too.

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