问题
I made a game for android that uses google Play service and UDP client-listner and TCP client-listner connections. I used unity 2019.3.3f1 and it works perfectly with: -Scripting Backend: Mono -ARMv7 The APK that comes out works everything. Problem: Google, however, asks me for 64-bit, putting the 64-bit options (Screenshoot) and doing the build, the game does not work in the tcp wifi connections in both APK (ScreenShoot) files. Can anyone please help me solve it? Screenshoot_for_ARM64
来源:https://stackoverflow.com/questions/60548982/unity-il2cpp-not-works