Volley源码解析(二)

北城以北 提交于 2020-02-29 01:47:44

上一篇博客介绍了Volley的请求流程,本篇会分别介绍请求过程,缓存过程,回调过程

请求过程

从NetworkDispatcher的run方法开始分析

 while (true) {
          
            Request<?> request;
            try {
                // Take a request from the queue.
                request = mQueue.take();
            } catch (InterruptedException e) {
                // We may have been interrupted because it was time to quit.
                if (mQuit) {
                    return;
                }
                continue;
            }
            try {
               
                // Perform the network request.
                NetworkResponse networkResponse = mNetwork.performRequest(request);
             
                // If the server returned 304 AND we delivered a response already,
                // we're done -- don't deliver a second identical response.
                if (networkResponse.notModified && request.hasHadResponseDelivered()) {
                    request.finish("not-modified");
                    continue;
                }

                // Parse the response here on the worker thread.
                Response<?> response = request.parseNetworkResponse(networkResponse);
                request.addMarker("network-parse-complete");

                // Write to cache if applicable.
                // TODO: Only update cache metadata instead of entire record for 304s.
                if (request.shouldCache() && response.cacheEntry != null) {
                    mCache.put(request.getCacheKey(), response.cacheEntry);
                    request.addMarker("network-cache-written");
                }

                // Post the response back.
                request.markDelivered();
                mDelivery.postResponse(request, response);
            } 
        }

整个流程可分为四个步骤,请求、解析返回值、缓存、回调
后面的三者也作为后续介绍的入口,从请求开始分析。

 @Override
    public NetworkResponse performRequest(Request<?> request) throws VolleyError {
        long requestStart = SystemClock.elapsedRealtime();
        while (true) {
            HttpResponse httpResponse = null;
            byte[] responseContents = null;
            Map<String, String> responseHeaders = Collections.emptyMap();
            try {
                // Gather headers.
                Map<String, String> headers = new HashMap<String, String>();
                addCacheHeaders(headers, request.getCacheEntry());
                httpResponse = mHttpStack.performRequest(request, headers);
                StatusLine statusLine = httpResponse.getStatusLine();
                int statusCode = statusLine.getStatusCode();

                responseHeaders = convertHeaders(httpResponse.getAllHeaders());
                // Handle cache validation.
                if (statusCode == HttpStatus.SC_NOT_MODIFIED) {

                    Entry entry = request.getCacheEntry();
                    if (entry == null) {
                        return new NetworkResponse(HttpStatus.SC_NOT_MODIFIED, null,
                                responseHeaders, true,
                                SystemClock.elapsedRealtime() - requestStart);
                    }

                    // A HTTP 304 response does not have all header fields. We
                    // have to use the header fields from the cache entry plus
                    // the new ones from the response.
                    // http://www.w3.org/Protocols/rfc2616/rfc2616-sec10.html#sec10.3.5
                    entry.responseHeaders.putAll(responseHeaders);
                    return new NetworkResponse(HttpStatus.SC_NOT_MODIFIED, entry.data,
                            entry.responseHeaders, true,
                            SystemClock.elapsedRealtime() - requestStart);
                }

                // Some responses such as 204s do not have content.  We must check.
                if (httpResponse.getEntity() != null) {
                  responseContents = entityToBytes(httpResponse.getEntity());
                } else {
                  // Add 0 byte response as a way of honestly representing a
                  // no-content request.
                  responseContents = new byte[0];
                }

                // if the request is slow, log it.
                long requestLifetime = SystemClock.elapsedRealtime() - requestStart;
                logSlowRequests(requestLifetime, request, responseContents, statusLine);

                if (statusCode < 200 || statusCode > 299) {
                    throw new IOException();
                }
                return new NetworkResponse(statusCode, responseContents, responseHeaders, false,
                        SystemClock.elapsedRealtime() - requestStart);
            } catch (SocketTimeoutException e) {
                attemptRetryOnException("socket", request, new TimeoutError());
            } catch (ConnectTimeoutException e) {
                attemptRetryOnException("connection", request, new TimeoutError());
            } catch (MalformedURLException e) {
                throw new RuntimeException("Bad URL " + request.getUrl(), e);
            } catch (IOException e) {
                int statusCode;
                if (httpResponse != null) {
                    statusCode = httpResponse.getStatusLine().getStatusCode();
                } else {
                    throw new NoConnectionError(e);
                }
                VolleyLog.e("Unexpected response code %d for %s", statusCode, request.getUrl());
                NetworkResponse networkResponse;
                if (responseContents != null) {
                    networkResponse = new NetworkResponse(statusCode, responseContents,
                            responseHeaders, false, SystemClock.elapsedRealtime() - requestStart);
                    if (statusCode == HttpStatus.SC_UNAUTHORIZED ||
                            statusCode == HttpStatus.SC_FORBIDDEN) {
                        attemptRetryOnException("auth",
                                request, new AuthFailureError(networkResponse));
                    } else if (statusCode >= 400 && statusCode <= 499) {
                        // Don't retry other client errors.
                        throw new ClientError(networkResponse);
                    } else if (statusCode >= 500 && statusCode <= 599) {
                        if (request.shouldRetryServerErrors()) {
                            attemptRetryOnException("server",
                                    request, new ServerError(networkResponse));
                        } else {
                            throw new ServerError(networkResponse);
                        }
                    } else {
                        // 3xx? No reason to retry.
                        throw new ServerError(networkResponse);
                    }
                } else {
                    attemptRetryOnException("network", request, new NetworkError());
                }
            }
        }
    }

首先调用到了HurlStack的performRequest(request)方法

public HttpResponse performRequest(Request<?> request, Map<String, String> additionalHeaders)
            throws IOException, AuthFailureError {
       
        HttpURLConnection connection = openConnection(parsedUrl, request);
       
        setConnectionParametersForRequest(connection, request);
      
        StatusLine responseStatus = new BasicStatusLine(protocolVersion,
                connection.getResponseCode(), connection.getResponseMessage());
        BasicHttpResponse response = new BasicHttpResponse(responseStatus);
        if (hasResponseBody(request.getMethod(), responseStatus.getStatusCode())) {
            response.setEntity(entityFromConnection(connection));
        }
        for (Entry<String, List<String>> header : connection.getHeaderFields().entrySet()) {
            if (header.getKey() != null) {
                Header h = new BasicHeader(header.getKey(), header.getValue().get(0));
                response.addHeader(h);
            }
        }
        return response;
    }

第一行获取HttpURLConnection,setConnectionParametersForRequest方法根据请求方法的类型GET/POST分别加入请求参数,然后通过response.setEntity将返回数据加入到response并返回给BasicNetwork,继续看BasicNetwork的performRequest。后续的代码主要是判断缓存是否存在,返回值内容的封装等构造出NetworkResponse并返回。继续回到NetworkDispatcher的run方法,执行request.parseNetworkResponse(networkResponse)构造出response,此parseNetworkResponse()由各种Request重写,用户在自定义Request时,也需要重写此方法,然后判断是否需要缓存,若需要,执行mCache.put(request.getCacheKey(), response.cacheEntry);,mCache由RequestQueue在构造时赋值,DiskBasedCache类型,最终调用了此类的put方法,插入缓存。插入缓存后,执行ExecutorDelivery的postResponse 通过Handler.post执行ResponseDeliveryRunnable的run方法,

 @Override
        public void run() {
            // If this request has canceled, finish it and don't deliver.
            if (mRequest.isCanceled()) {
                mRequest.finish("canceled-at-delivery");
                return;
            }

            // Deliver a normal response or error, depending.
            if (mResponse.isSuccess()) {
                mRequest.deliverResponse(mResponse.result);
            } else {
                mRequest.deliverError(mResponse.error);
            }

            // If this is an intermediate response, add a marker, otherwise we're done
            // and the request can be finished.
            if (mResponse.intermediate) {
                mRequest.addMarker("intermediate-response");
            } else {
                mRequest.finish("done");
            }

            // If we have been provided a post-delivery runnable, run it.
            if (mRunnable != null) {
                mRunnable.run();
            }
       }

最终在此run方法中回调了request的请求结果函数。

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