How to Create a HTTP MJPEG Streaming Server With QTcp-Server Sockets?

时光毁灭记忆、已成空白 提交于 2019-11-27 15:20:39

I solved it myself.... I just had to adjust some Protocol releated things....

m_TcpHttpClient->readAll(); // Discard "Get Request String"

QByteArray ContentType = ("HTTP/1.0 200 OK\r\n" \
                          "Server: en.code-bude.net example server\r\n" \
                          "Cache-Control: no-cache\r\n" \
                          "Cache-Control: private\r\n" \
                          "Content-Type: multipart/x-mixed-replace;boundary=--boundary\r\n\r\n");

m_TcpHttpClient->write(ContentType);


while(1){

    // Image to Byte Array via OPENCV Method
    std::vector<uchar> buff;
    imencode(".jpg",m_VisualEngine->GetActualFrame(),buff);
    std::string content(buff.begin(), buff.end());
    QByteArray CurrentImg(QByteArray::fromStdString(content));


    QByteArray BoundaryString = ("--boundary\r\n" \
                                 "Content-Type: image/jpeg\r\n" \
                                 "Content-Length: ");

    BoundaryString.append(QString::number(CurrentImg.length()));
    BoundaryString.append("\r\n\r\n");

    m_TcpHttpClient->write(BoundaryString);
    m_TcpHttpClient->write(CurrentImg); // Write The Encoded Image

    m_TcpHttpClient->flush();
}
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