C++11中std::async的使用

狂风中的少年 提交于 2020-02-01 16:22:03

C++11中的std::async是个模板函数。std::async异步调用函数,在某个时候以Args作为参数(可变长参数)调用Fn,无需等待Fn执行完成就可返回,返回结果是个std::future对象。Fn返回的值可通过std::future对象的get成员函数获取。一旦完成Fn的执行,共享状态将包含Fn返回的值并ready。

std::async有两个版本:

1.无需显示指定启动策略,自动选择,因此启动策略是不确定的,可能是std::launch::async,也可能是std::launch::deferred,或者是两者的任意组合,取决于它们的系统和特定库实现。

2.允许调用者选择特定的启动策略。

std::async的启动策略类型是个枚举类enum class launch,包括:

1. std::launch::async:异步,启动一个新的线程调用Fn,该函数由新线程异步调用,并且将其返回值与共享状态的访问点同步。

2. std::launch::deferred:延迟,在访问共享状态时该函数才被调用。对Fn的调用将推迟到返回的std::future的共享状态被访问时(使用std::future的wait或get函数)。

参数Fn:可以为函数指针、成员指针、任何类型的可移动构造的函数对象(即类定义了operator()的对象)。Fn的返回值或异常存储在共享状态中以供异步的std::future对象检索。

参数Args:传递给Fn调用的参数,它们的类型应是可移动构造的。

返回值:当Fn执行结束时,共享状态的std::future对象准备就绪。std::future的成员函数get检索的值是Fn返回的值。当启动策略采用std::launch::async时,即使从不访问其共享状态,返回的std::future也会链接到被创建线程的末尾。在这种情况下,std::future的析构函数与Fn的返回同步。

std::future介绍参考:https://blog.csdn.net/fengbingchun/article/details/104115489

详细用法见下面的测试代码,下面是从其他文章中copy的测试代码,部分作了调整,详细内容介绍可以参考对应的reference:

#include "future.hpp"
#include <iostream>
#include <future>
#include <chrono>
#include <utility>
#include <thread>
#include <functional>
#include <memory>
#include <exception> 
#include <numeric>
#include <vector>
#include <cmath>
#include <string>
#include <mutex>

namespace future_ {

///////////////////////////////////////////////////////////
// reference: http://www.cplusplus.com/reference/future/async/
int test_async_1()
{
	auto is_prime = [](int x) {
		std::cout << "Calculating. Please, wait...\n";
		for (int i = 2; i < x; ++i) if (x%i == 0) return false;
		return true;
	};

	// call is_prime(313222313) asynchronously:
	std::future<bool> fut = std::async(is_prime, 313222313);

	std::cout << "Checking whether 313222313 is prime.\n";
	// ...

	bool ret = fut.get(); // waits for is_prime to return
	if (ret) std::cout << "It is prime!\n";
	else std::cout << "It is not prime.\n";

	return 0;
}

///////////////////////////////////////////////////////////
// reference: http://www.cplusplus.com/reference/future/launch/
int test_async_2()
{
	auto print_ten = [](char c, int ms) {
		for (int i = 0; i < 10; ++i) {
			std::this_thread::sleep_for(std::chrono::milliseconds(ms));
			std::cout << c;
		}
	};

	std::cout << "with launch::async:\n";
	std::future<void> foo = std::async(std::launch::async, print_ten, '*', 100);
	std::future<void> bar = std::async(std::launch::async, print_ten, '@', 200);
	// async "get" (wait for foo and bar to be ready):
	foo.get(); // 注:注释掉此句,也会输出'*'
	bar.get();
	std::cout << "\n\n";

	std::cout << "with launch::deferred:\n";
	foo = std::async(std::launch::deferred, print_ten, '*', 100);
	bar = std::async(std::launch::deferred, print_ten, '@', 200);
	// deferred "get" (perform the actual calls):
	foo.get(); // 注:注释掉此句,则不会输出'**********'
	bar.get();
	std::cout << '\n';

	return 0;
}

///////////////////////////////////////////////////////////
// reference: https://en.cppreference.com/w/cpp/thread/async
std::mutex m;

struct X {
	void foo(int i, const std::string& str) {
		std::lock_guard<std::mutex> lk(m);
		std::cout << str << ' ' << i << '\n';
	}
	void bar(const std::string& str) {
		std::lock_guard<std::mutex> lk(m);
		std::cout << str << '\n';
	}
	int operator()(int i) {
		std::lock_guard<std::mutex> lk(m);
		std::cout << i << '\n';
		return i + 10;
	}
};

template <typename RandomIt>
int parallel_sum(RandomIt beg, RandomIt end)
{
	auto len = end - beg;
	if (len < 1000)
		return std::accumulate(beg, end, 0);

	RandomIt mid = beg + len / 2;
	auto handle = std::async(std::launch::async, parallel_sum<RandomIt>, mid, end);
	int sum = parallel_sum(beg, mid);
	return sum + handle.get();
}

int test_async_3()
{
	std::vector<int> v(10000, 1);
	std::cout << "The sum is " << parallel_sum(v.begin(), v.end()) << '\n';

	X x;
	// Calls (&x)->foo(42, "Hello") with default policy:
	// may print "Hello 42" concurrently or defer execution
	auto a1 = std::async(&X::foo, &x, 42, "Hello");
	// Calls x.bar("world!") with deferred policy
	// prints "world!" when a2.get() or a2.wait() is called
	auto a2 = std::async(std::launch::deferred, &X::bar, x, "world!");
	// Calls X()(43); with async policy
	// prints "43" concurrently
	auto a3 = std::async(std::launch::async, X(), 43);
	a2.wait();                     // prints "world!"
	std::cout << a3.get() << '\n'; // prints "53"

	return 0;
} // if a1 is not done at this point, destructor of a1 prints "Hello 42" here

///////////////////////////////////////////////////////////
// reference: https://thispointer.com/c11-multithreading-part-9-stdasync-tutorial-example/
int test_async_4()
{
	using namespace std::chrono;

	auto fetchDataFromDB = [](std::string recvdData) {
		// Make sure that function takes 5 seconds to complete
		std::this_thread::sleep_for(seconds(5));
		//Do stuff like creating DB Connection and fetching Data
		return "DB_" + recvdData;
	};

	auto fetchDataFromFile = [](std::string recvdData) {
		// Make sure that function takes 5 seconds to complete
		std::this_thread::sleep_for(seconds(5));
		//Do stuff like fetching Data File
		return "File_" + recvdData;
	};

	// Get Start Time
	system_clock::time_point start = system_clock::now();

	std::future<std::string> resultFromDB = std::async(std::launch::async, fetchDataFromDB, "Data");

	//Fetch Data from File
	std::string fileData = fetchDataFromFile("Data");

	//Fetch Data from DB
	// Will block till data is available in future<std::string> object.
	std::string dbData = resultFromDB.get();

	// Get End Time
	auto end = system_clock::now();
	auto diff = duration_cast <std::chrono::seconds> (end - start).count();
	std::cout << "Total Time Taken = " << diff << " Seconds" << std::endl;

	//Combine The Data
	std::string data = dbData + " :: " + fileData;
	//Printing the combined Data
	std::cout << "Data = " << data << std::endl;

	return 0;
}

} // namespace future_

GitHubhttps://github.com/fengbingchun/Messy_Test

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