How to give a mesh, vertex like self lighitng?

安稳与你 提交于 2020-01-15 15:48:07

问题


How we can give any complex mesh, vertex like self lighting. I tried increasing light ambient, material ambient, but as soon as it goes far it starts disappearing. I want that to be visible at whatever distance it is at. I have tried getting vertex from a cylinder then putting color in it, works fine for colors but fails at distance.

have a look here and have a look at this too

来源:https://stackoverflow.com/questions/5700001/how-to-give-a-mesh-vertex-like-self-lighitng

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!