问题
I have Creat Cubes using SceneView and i want to disappear cube on which Tap action. How can achieve it?
Here is my code to create Cube
SCNBox *Box = [SCNBox boxWithWidth:2.0 height:2.0 length:2.0
chamferRadius:Radius];
Box.firstMaterial.diffuse.contents = [UIColor whiteColor];
SCNNode *cubeNode = [SCNNode nodeWithGeometry:Box];
[ArrBoxNode addObject:cubeNode];
self.sceneView.backgroundColor = [UIColor redColor];
self.view.backgroundColor = [UIColor grayColor];
cubeNode.position = SCNVector3Make(4,0,0);
[scene.rootNode addChildNode:cubeNode];
self.sceneView.scene = scene;
[self.sceneView sizeToFit];
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint touchPoint = [touch locationInView:self.sceneView];
SCNHitTestResult *hitTestResult = [[self.sceneView
hitTest:touchPoint options:nil] firstObject];
SCNNode *hitNode = hitTestResult.node;
for (SCNNode *node in ArrBoxNode) {
[node removeFromParentNode];
}
}
but I'm not able to remove Node from Tap action. Can you please help me, and give better suggestions, thank you... :)
回答1:
You need remove the node you are touching using [hitNode removeFromParentNode];
Code
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
CGPoint touchPoint = [touch locationInView:self.sceneView];
SCNHitTestResult *hitTestResult = [[self.sceneView hitTest:touchPoint options:nil] firstObject];
SCNNode *hitNode = hitTestResult.node;
[hitNode removeFromParentNode];
}
来源:https://stackoverflow.com/questions/47977468/how-to-remove-scnnode-when-tap-on-it