Create QML object from C++ with specified properties

不想你离开。 提交于 2019-12-23 09:15:21

问题


Dynamically instantiating a QML object from C++ is well documented, but what I can't find is how to instantiate it with pre-specified values for it's properties.

For example, I am creating a slightly modified SplitView from C++ like this:

QQmlEngine* engine = QtQml::qmlEngine( this );
QQmlComponent splitComp( engine, QUrl( "qrc:/qml/Sy_splitView.qml" ) );
QObject* splitter = splitComp.create();

splitter->setProperty( "orientation", QVariant::fromValue( orientation ) );

The problem I have is that specifying the orientation of the SplitView after it is instantiated causes it's internal layout to break. So, is there a way of creating the SplitView with the orientation already specified?

Alternatively I can create both a horizontal and vertical version of SplitView in separate files and instantiate the appropriate one at runtime - but this is less elegant.

Update

I found QQmlComponent::beginCreate(QQmlContext* publicContext):

QQmlEngine* engine = QtQml::qmlEngine( this );
QQmlComponent splitComp( engine, QUrl( "qrc:/qml/Sy_splitView.qml" ) );
QObject* splitter = splitComp.beginCreate( engine->contextForObject( this ) );

splitter->setProperty( "orientation", QVariant::fromValue( orientation ) );
splitter->setParent( parent() );
splitter->setProperty( "parent", QVariant::fromValue( parent() ) );
splitComp.completeCreate();

But it had no effect surprisingly.


回答1:


I think you should be able to use a custom QQmlIncubator and the QQmlComponent::create(QQmlIncubator & incubator, QQmlContext * context = 0, QQmlContext * forContext = 0) factory method.

In particular, quoting from the QQmlIncubator documentation:

void QQmlIncubator::setInitialState(QObject * object) [virtual protected]

Called after the object is first created, but before property bindings are evaluated and, if applicable, QQmlParserStatus::componentComplete() is called. This is equivalent to the point between QQmlComponent::beginCreate() and QQmlComponent::endCreate(), and can be used to assign initial values to the object's properties.

The default implementation does nothing.




回答2:


I have had similar situation for my own QML component. Just wanted to init some props before running some bindings. In pure QML I did it that way:

var some = component.createObject(this, {'modelClass': my_model});

From C++ I tried that way:

// create ui object
auto uiObject = qobject_cast<QQuickItem*>(component.beginCreate(ctx));
// place on ui
uiObject->setParentItem(cont);

// set model properties
classInstance->setView(QVariant::fromValue(uiObject));
classInstance->setPosition(QPointF(x, y));

// set ui object properties
uiObject->setProperty("modelClass", QVariant::fromValue(classInstance.get()));

// finish
component.completeCreate();

but I had binding errors because modelClass remains null! After digging for a while I found the cause. And it looks reasonable for me. I've changed my QML class!

Item {
    id: root
    // property var modelClass: null
    property var modelClass // just remove : null!
}

Properties with initial values right after invoking beginCreate are not visible from C++, until I call completeCreate(). But if I remove initial value property becomes visible and I can initialize it in C++ code



来源:https://stackoverflow.com/questions/19691950/create-qml-object-from-c-with-specified-properties

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