问题
I have and odd problem, related with the answer of this question:
Draw an Inset NSShadow and Inset Stroke
I use this code into the drawRect method of a custom view. I have exactly this:
- (void)drawRect:(NSRect)rect
{
// Create and fill the shown path
NSBezierPath *path = [NSBezierPath
bezierPathWithRoundedRect:[self bounds]
xRadius:4.0f
yRadius:4.0f];
[[NSColor colorWithCalibratedWhite:0.8f alpha:0.2f] set];
[path fill];
// Save the graphics state for shadow
[NSGraphicsContext saveGraphicsState];
// Set the shown path as the clip
[path setClip];
// Create and stroke the shadow
NSShadow * shadow = [[[NSShadow alloc] init] autorelease];
[shadow setShadowColor:[NSColor colorWithCalibratedWhite:0.0f alpha:0.8f]];
[shadow setShadowBlurRadius:2.0];
[shadow set];
[path stroke];
// Restore the graphics state
[NSGraphicsContext restoreGraphicsState];
if ( highlight && [[self window] firstResponder] == self ) {
NSSetFocusRingStyle(NSFocusRingOnly);
[[NSBezierPath bezierPathWithRect:[self bounds]] fill];
}
}
The problem comes when I add a Multiline Label (either sibling or child of my custom view).
When my program window loses the focus and I come back to it, my inner shadow / stroke go darker. It seems that the shadows superimpose. It's strange because as said, if my window only have this custom view, it goes well.
If I comment the line
[path setClip];
the shadow isn't superimposed anymore, but I don't get the desired effect of rounded corners (similar than NSBox).
I tried what happens with a Push Button instead of a Multiline Label, and by losing / getting the window focus it has no problems, but when I click the button the shadow gets superimposed.
I find the problem is similar than here, but in Cocoa instead of Java:
Java setClip seems to redraw
Thanks for your help!
回答1:
You should never use -setClip
unless you know what you're doing. You should use -addClip
instead, which respects the existing clipping paths.
来源:https://stackoverflow.com/questions/8535613/redrawed-inset-nsshadow-on-a-custom-view-using-setclip-method