问题
I'm trying to find a way to animate the color of the stroke that I am creating
circleLayer = CAShapeLayer()
circleLayer.path = circlePath.CGPath
circleLayer.lineCap = kCALineCapRound
circleLayer.fillColor = UIColor.clearColor().CGColor
CABasicAnimation fill = CABasicAnimation.
circleLayer.strokeColor = UIColor(red: 0.4, green: 1.0, blue: 0.2, alpha: 0.5).CGColor
circleLayer.lineWidth = 20.0;
circleLayer.lineJoin = kCALineJoinRound
// Don't draw the circle initially
circleLayer.strokeEnd = 0.0
// Add the circleLayer to the view's layer's sublayers
layer.addSublayer(circleLayer)
What I want to achieve is: while it's being created (I'm creating it over a duration of 1 seconds), the color will animate itself
回答1:
Found out the solution. Enjoy. After you create the CAShapeLayer of course :
let animcolor = CABasicAnimation(keyPath: "strokeColor")
animcolor.fromValue = UIColor.greenColor().CGColor
animcolor.toValue = UIColor.orangeColor().CGColor
animcolor.duration = 1.0;
animcolor.repeatCount = 0;
animcolor.autoreverses = true
circleLayer.addAnimation(animcolor, forKey: "strokeColor")
回答2:
Roi Mulia's answer for Swift 3.0 and Swift 4.0
let animcolor = CABasicAnimation(keyPath: "strokeColor")
animcolor.fromValue = UIColor.green.cgColor
animcolor.toValue = UIColor.orange.cgColor
animcolor.duration = 8.0;
animcolor.repeatCount = 0;
animcolor.autoreverses = true
shapeLayer.add(animcolor, forKey: "strokeColor")
来源:https://stackoverflow.com/questions/26602171/swift-animate-cashapelayer-stroke-color