C++ static rather than dynamic polymorphism

回眸只為那壹抹淺笑 提交于 2019-12-21 17:23:43

问题


I'm trying to build a generic algorithm. So far I have achieved this using class hierarchy and pointers, as in the example below:

struct Base{
    virtual double fn(double x){return 0;}
};

class Derived : public  Base{
    double A;
public:
    Derived(double a) : A(a) {}
    double fn(double x) { return A*x;}
};

//Some other implementations

class algo{
    double T;
    std::unique_ptr<Base> b_ptr;
public:
    algo(double t, std::unique_ptr<Base>& _ptr); //move constructor...
    //Some constructors
    double method(double x){ return T*b_ptr->fn(x);}

};

This set up is then implemented as follows:

int main(){
    std::unique_ptr<Derived> ptr(new Derived(5.4));
    algo(3.2,ptr);
    method(2.4);

    return 0;
}

This is a very simple example, of course, but it serves for my question. From what I understand, using derived classes in this way means that the method is chosen at run-time rather than at compile time. Since I do not need any dynamic behaviour from my algorithm - everything is determined at compile time - this is a needless loss of efficiency. Is there a way to do the above at compile time, i.e. static polymorphism?

From what I understand, it's only possible to get static polymorphism using templates. I haven't been able to find a implement templates with non-primitive types, however. As in the example above, I need derived classes with non-default constructors, which doesn't seem to be possible... Could anyone offer any solutions as to how this might be done?


回答1:


Your Base class and Derived seem to represent a function only having a single member function, so we could most likely do away with the polymorphism completely and pass a function into algo:

#include <iostream>
#include <utility>

template <class Function>
class algo
{
    double t;
    Function fn;

public:
    algo(double t, const Function& fn)
        : t{t}, fn{fn}
    { }
    double method(double x){ return t * fn(x);}

};

template <class Function>
algo<Function> make_algo(double t, Function&& fn)
{
    return algo<Function>(t, std::forward<Function>(fn));
}

int main()
{
    const double someValue = 123;
    const double anotherValue = 987;

    auto algo = make_algo(anotherValue, [someValue](double otherValue) {
        return someValue * otherValue;
    });

    std::cout << std::fixed << algo.method(321) << std::endl;
}


来源:https://stackoverflow.com/questions/19109620/c-static-rather-than-dynamic-polymorphism

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