问题
When I type __int128
in a C++ project in Visual Studio, the editor changes color of __int128
to blue (like keyword).
But when I compile the source, the folowing error appears:
error C4235:
nonstandard extension used : '__int128' keyword not supported on this architecture
How can I enable __int128
on Visual Studio?
回答1:
MSDN doesn't list it as being available, and this recent response agrees, so officially, no, there is no type called __int128
and it can't be enabled.
Additionally, never trust the syntax hilighter; it is user editable, and thus likely to either have bogus or 'future' types in it. (it is probably a reserved word however, due to the error, thus you should avoid naming any types __int128
, this follows the convention that anything prefixed with a double underscore should reserved for compiler use).
One would think the __int128
might be available on x64/IPF machines via register spanning, like __in64
is on 32bit targets, but right now the only 128 bit types stem from SIMD types (__m128
and its various typed forms).
回答2:
There is a new version of _int128 which solves some of the problems mentioned. It includes a natvis addin, so you can view int128 in the debugger. To do this it was nessecary to write an x86 version of int128, because natvis-dll's need to be win32. The idea of using af template for the members lo,hi is ok, but I think it's a little to optimistic, because the routines that do the real job have to use the CPU's registers which, at least at the moment, are only 64 bit. But ok when Intel releases a 128-bit CPU. in/out in c++ std stream are added A lot of inline operators have been added too, so the compiler will do
_int128 x = 10;
int y = 20;
_int128 z = x + y;
without ambiguities.
The code is too big to fit in this answer so it's put in github with links to the files listet below
New header Int128.h
Int128x64.asm Assembler code for x64
Int128x86.cpp
Int128Str.cpp Common for x86 and x64
Int128IO.cpp Common for x86 and x64
AddIn-dll called by debugger to convert _int128/_uint128 to char*(radix 10)
Header for all natvis addin dll's
回答3:
I've found a treasure in my old Visual Studio 6.0 C++ from 1996 (32-bit) making use of MS's own assembler routines that enabled 64-bit math on a 32-bit CPU(__int64). Source-code unfortunately not available). However, doing a debug-session that calls these functions, copy/paste the disassembler-list, search-replace "dword ptr" -> "qword ptr", eax,ebx,... -> rax,rbx,... and a Little adjustment of registers used for parameter-passing (and a lot of coffee), I succeeded to make this code, that makes it possible to do _int128-math in x64-mode just as it is possible to do __int64-math with 32-bit. It's essential the same code, with a doubleup in bits/cycle. For the matter of copyrights, I've seen no licenses in the disassembler-list, and perhaps it's time for Microsoft to integrate this into their x64 C++ compiler (vers. 2015) The code goes here
// File:Int128.h
#pragma once
#include "PragmaLib.h" // contains #pragma comment(lib,"Yourlib.lib")
#ifndef _M_X64
#error Int128 is available only in x64 arhcitecture
#else
class _int128;
class _uint128;
extern "C" {
void int128sum( void *dst, const void *x, const void *y);
void int128dif( void *dst, const void *x, const void *y);
void int128mul( void *dst, const void *x, const void *y);
void int128div( void *dst, const void *x, const void *y);
void int128rem( void *dst, const void *x, const void *y);
void int128neg( void *dst, const void *x);
int int128cmp(const void *n1, const void *n2);
void uint128div( void *dst, const void *x, const void *y);
void uint128rem( void *dst, const void *x, const void *y);
int uint128cmp(const void *n1, const void *n2);
};
class _int128 {
private:
_int128(unsigned __int64 _lo, const unsigned __int64 _hi) : lo(_lo), hi(_hi) {
}
public:
unsigned __int64 lo;
unsigned __int64 hi;
inline _int128() {
}
inline _int128(unsigned __int64 n) : lo(n), hi(0) {
}
inline _int128(__int64 n) : lo(n), hi(n>=0)?0:-1) { // remember signextend hi if n < 0 (2-complement)
}
inline _int128(unsigned int n) : lo(n), hi(0) {
}
inline _int128(int n) : lo(n), hi(n>=0)?0:-1) {
}
inline _int128(unsigned short n) : lo(n), hi(0) {
}
inline _int128(short n) : lo(n), hi(n>=0)?0:-1) {
}
explicit _int128(const char *str);
operator unsigned __int64() const {
return lo;
}
operator __int64() const {
return lo;
}
operator unsigned int() const {
return (unsigned int)lo;
}
operator int() const {
return (int)lo;
}
inline _int128 operator+(const _int128 &rhs) const {
_int128 result;
int128sum(&result, this, &rhs);
return result;
}
inline _int128 operator-(const _int128 &rhs) const {
_int128 result;
int128dif(&result, this, &rhs);
return result;
}
inline _int128 operator-() const {
_int128 result;
int128neg(&result, this);
return result;
}
inline _int128 operator*(const _int128 &rhs) const {
_int128 result;
int128mul(&result, this, &rhs);
return result;
}
inline _int128 operator/(const _int128 &rhs) const {
_int128 result, copy(*this);
int128div(&result, ©, &rhs);
return result;
}
inline _int128 operator%(const _int128 &rhs) const {
_int128 result, copy(*this);
int128rem(&result, ©, &rhs);
return result;
};
inline _int128 &operator+=(const _int128 &rhs) {
const _int128 copy(*this);
int128sum(this, ©, &rhs);
return *this;
}
inline _int128 &operator-=(const _int128 &rhs) {
const _int128 copy(*this);
int128dif(this, ©, &rhs);
return *this;
}
inline _int128 &operator*=(const _int128 &rhs) {
const _int128 copy(*this);
int128mul(this, ©, &rhs);
return *this;
}
inline _int128 &operator/=(const _int128 &rhs) {
const _int128 copy(*this);
int128div(this, ©, &rhs);
return *this;
}
inline _int128 &operator%=(const _int128 &rhs) {
const _int128 copy(*this);
int128rem(this, ©, &rhs);
return *this;
}
inline _int128 operator&(const _int128 &rhs) const {
return _int128(lo&rhs.lo, hi&rhs.hi);
}
inline _int128 operator|(const _int128 &rhs) const {
return _int128(lo|rhs.lo, hi|rhs.hi);
}
inline _int128 operator^(const _int128 &rhs) const {
return _int128(lo^rhs.lo, hi^rhs.hi);
}
const char *parseDec(const char *str); // return pointer to char following the number
const char *parseHex(const char *str); // do
const char *parseOct(const char *str); // do
};
class _uint128 {
public:
unsigned __int64 lo;
unsigned __int64 hi;
inline _uint128() {
}
inline _uint128(const _int128 &n) : lo(n.lo), hi(n.hi) {
}
inline _uint128(unsigned __int64 n) : lo(n), hi(0) {
}
inline _uint128(__int64 n) : lo(n), hi(n>=0)?0:-1) {
}
inline _uint128(unsigned int n) : lo(n), hi(0) {
}
inline _uint128(int n) : lo(n), hi(n>=0)?0:-1) {
}
inline _uint128(unsigned short n) : lo(n), hi(0) {
}
inline _uint128(short n) : lo(n), hi(n>=0)?0:-1) {
}
explicit _uint128(const char *str);
inline operator _int128() const {
return *(_int128*)(void*)this;
}
inline operator unsigned __int64() const {
return lo;
}
inline operator __int64() const {
return lo;
}
inline operator unsigned int() const {
return (unsigned int)lo;
}
inline operator int() const {
return (int)lo;
}
inline _uint128 operator+(const _uint128 &rhs) const {
_uint128 result;
int128sum(&result, this, &rhs);
return result;
}
inline _uint128 operator-(const _uint128 &rhs) const {
_uint128 result;
int128dif(&result, this, &rhs);
return result;
}
inline _uint128 operator*(const _uint128 &rhs) const {
_uint128 result;
int128mul(&result, this, &rhs);
return result;
}
inline _uint128 operator/(const _uint128 &rhs) const {
_uint128 result, copy(*this);
uint128div(&result, ©, &rhs);
return result;
}
inline _uint128 operator%(const _uint128 &rhs) const {
_uint128 result, copy(*this);
uint128rem(&result, ©, &rhs);
return result;
};
inline _uint128 &operator+=(const _uint128 &rhs) {
const _uint128 copy(*this);
int128sum(this, ©, &rhs);
return *this;
}
inline _uint128 &operator-=(const _uint128 &rhs) {
const _uint128 copy(*this);
int128dif(this, ©, &rhs);
return *this;
}
inline _uint128 &operator*=(const _uint128 &rhs) {
const _uint128 copy(*this);
int128mul(this, ©, &rhs);
return *this;
}
inline _uint128 &operator/=(const _uint128 &rhs) {
const _uint128 copy(*this);
uint128div(this, ©, &rhs);
return *this;
}
inline _uint128 &operator%=(const _uint128 &rhs) {
const _uint128 copy(*this);
uint128rem(this, ©, &rhs);
return *this;
}
const char *parseDec(const char *str); // return pointer to char following the number
const char *parseHex(const char *str); // do
const char *parseOct(const char *str); // do
};
inline bool operator==(const _int128 &lft, const _int128 &rhs) {
return (lft.lo == rhs.lo) && (lft.hi == rhs.hi);
}
inline bool operator==(const _int128 &lft, const _uint128 &rhs) {
return (lft.lo == rhs.lo) && (lft.hi == rhs.hi);
}
inline bool operator==(const _uint128 &lft, const _int128 &rhs) {
return (lft.lo == rhs.lo) && (lft.hi == rhs.hi);
}
inline bool operator==(const _uint128 &lft, const _uint128 &rhs) {
return (lft.lo == rhs.lo) && (lft.hi == rhs.hi);
}
inline bool operator!=(const _int128 &lft, const _int128 &rhs) {
return (lft.lo != rhs.lo) || (lft.hi != rhs.hi);
}
inline bool operator!=(const _int128 &lft, const _uint128 &rhs) {
return (lft.lo != rhs.lo) || (lft.hi != rhs.hi);
}
inline bool operator!=(const _uint128 &lft, const _int128 &rhs) {
return (lft.lo != rhs.lo) || (lft.hi != rhs.hi);
}
inline bool operator!=(const _uint128 &lft, const _uint128 &rhs) {
return (lft.lo != rhs.lo) || (lft.hi != rhs.hi);
}
inline bool operator>(const _int128 &lft, const _int128 &rhs) {
return int128cmp(&lft, &rhs) > 0;
}
inline bool operator>(const _int128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) > 0;
}
inline bool operator>(const _uint128 &lft, const _int128 &rhs) {
return uint128cmp(&lft, &rhs) > 0;
}
inline bool operator>(const _uint128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) > 0;
}
inline bool operator>=(const _int128 &lft, const _int128 &rhs) {
return int128cmp(&lft, &rhs) >= 0;
}
inline bool operator>=(const _int128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) >= 0;
}
inline bool operator>=(const _uint128 &lft, const _int128 &rhs) {
return uint128cmp(&lft, &rhs) >= 0;
}
inline bool operator>=(const _uint128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) >= 0;
}
inline bool operator<(const _int128 &lft, const _int128 &rhs) {
return int128cmp(&lft, &rhs) < 0;
}
inline bool operator<(const _int128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) < 0;
}
inline bool operator<(const _uint128 &lft, const _int128 &rhs) {
return uint128cmp(&lft, &rhs) < 0;
}
inline bool operator<(const _uint128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) < 0;
}
inline bool operator<=(const _int128 &lft, const _int128 &rhs) {
return int128cmp(&lft, &rhs) <= 0;
}
inline bool operator<=(const _int128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) <= 0;
}
inline bool operator<=(const _uint128 &lft, const _int128 &rhs) {
return uint128cmp(&lft, &rhs) <= 0;
}
inline bool operator<=(const _uint128 &lft, const _uint128 &rhs) {
return uint128cmp(&lft, &rhs) <= 0;
}
char * _i128toa(_int128 value, char *str, int radix);
char * _ui128toa(_uint128 value, char *str, int radix);
wchar_t * _i128tow(_int128 value, wchar_t *str, int radix);
wchar_t * _ui128tow(_uint128 value, wchar_t *str, int radix);
inline char radixLetter(unsigned int c) {
return (c < 10) ? ('0' + c) : ('a' + (c-10));
}
inline wchar_t wradixLetter(unsigned int c) {
return (c < 10) ? ('0' + c) : ('a' + (c-10));
}
inline bool isodigit(unsigned char ch) {
return ('0' <= ch) && (ch < '8');
}
unsigned int convertNumberChar(char digit);
#endif // _M_X64
; File: Int128x64.asm
; build obj-file with
; ml64 /nologo /c /Zf /Fo$(IntDir)Int128x64.obj Int128x64.asm
.CODE
;void int128sum(_int128 &dst, cnost _int128 &x, const _int128 &y);
int128sum PROC
push rbx
mov rax, qword ptr[rdx]
add rax, qword ptr[r8]
mov rbx, qword ptr[rdx+8]
adc rbx, qword ptr[r8+8]
mov qword ptr[rcx], rax
mov qword ptr[rcx+8], rbx
pop rbx
ret
int128sum ENDP
;void int128dif( _int128 &dst, const _int128 &x, const _int128 &y);
int128dif PROC
push rbx
mov rax, qword ptr[rdx]
sub rax, qword ptr[r8]
mov rbx, qword ptr[rdx+8]
sbb rbx, qword ptr[r8+8]
mov qword ptr[rcx] , rax
mov qword ptr[rcx+8], rbx
pop rbx
ret
int128dif ENDP
;void int128mul(_int128 &dst, const _int128 &x, const _int128 &y);
int128mul PROC
push rbx
mov rax, qword ptr[rdx+8] ; rax = x.hi
mov rbx, qword ptr[r8+8] ; rbx = y.hi
or rbx, rax ; rbx = x.hi | y.hi
mov rbx, qword ptr[r8] ; rbx = y.lo
jne Hard ; if(x.hi|y.hi) goto Hard
; simple int64 multiplication
mov rax, qword ptr[rdx] ; rax = x.lo
mul rbx ; rdx:rax = rax * rbx
mov qword ptr[rcx] , rax ; dst.lo = rax
mov qword ptr[rcx+8], rdx ; dst.hi = rdx
pop rbx
ret
Hard: ; assume rax = x.hi, rbx = y.lo
push rsi
mov rsi, rdx ; need rdx for highend of mul, so rsi=&x
mul rbx ; rdx:rax = x.hi * y.lo
mov r9 , rax ;
mov rax, qword ptr[rsi] ; rax = x.lo
mul qword ptr[r8+8] ; rdx:rax = x.lo * y.hi
add r9, rax ; r9 = lo(x.hi*y.lo+x.lo*y.hi);
mov rax, qword ptr[rsi] ; rax = x.lo
mul rbx ; rdx:rax = x.lo * y.lo
add rdx, r9
mov qword ptr[rcx] , rax
mov qword ptr[rcx+8], rdx
pop rsi
pop rbx
ret
int128mul ENDP
;void int128div(_int128 &dst, const _int128 &x, const _int128 &y);
int128div PROC
push rdi
push rsi
push rbx
push rcx
mov r9, rdx
xor rdi, rdi
mov rax, qword ptr[r9+8]
or rax, rax
jge L1
inc rdi
mov rdx, qword ptr[r9]
neg rax
neg rdx
sbb rax, 0
mov qword ptr[r9+8], rax
mov qword ptr[r9], rdx
L1:
mov rax, qword ptr[r8+8]
or rax, rax
jge L2
inc rdi
mov rdx, qword ptr[r8]
neg rax
neg rdx
sbb rax,0
mov qword ptr[r8+8], rax
mov qword ptr[r8], rdx
L2:
or rax, rax
jne L3
mov rcx, qword ptr[r8]
mov rax, qword ptr[r9+8]
xor rdx, rdx
div rcx
mov rbx, rax
mov rax, qword ptr[r9]
div rcx
mov rdx, rbx
jmp L4
L3:
mov rbx,rax
mov rcx,qword ptr[r8]
mov rdx,qword ptr[r9+8]
mov rax,qword ptr[r9]
L5:
shr rbx, 1
rcr rcx, 1
shr rdx, 1
rcr rax, 1
or rbx, rbx
jne L5
div rcx
mov rsi, rax
mul qword ptr[r8+8]
mov rcx, rax
mov rax, qword ptr[r8]
mul rsi
add rdx, rcx
jb L6
cmp rdx, qword ptr[r9+8]
ja L6
jb L7
cmp rax, qword ptr[rdx]
jbe L7
L6:
dec rsi
L7:
xor rdx, rdx
mov rax, rsi
L4:
dec rdi
jne L8
neg rdx
neg rax
sbb rdx, 0
L8:
pop rcx
pop rbx
pop rsi
pop rdi
mov qword ptr[rcx], rax
mov qword ptr[rcx+8], rdx
ret
int128div ENDP
;void int128rem( _int128 &dst, const _int128 &x, const _int128 &y);
int128rem PROC
push rbx
push rdi
push rcx
mov r9, rdx
xor rdi, rdi
mov rax, qword ptr[r9+8]
or rax, rax
jge L1
inc rdi
mov rdx, qword ptr[r9]
neg rax
neg rdx
sbb rax, 0
mov qword ptr[r9+8], rax
mov qword ptr[r9], rdx
L1:
mov rax, qword ptr[r8+8]
or rax, rax
jge L2
mov rdx, qword ptr[r8]
neg rax
neg rdx
sbb rax, 0
mov qword ptr[r8+8], rax
mov qword ptr[r8], rdx
L2:
or rax, rax
jne L3
mov rcx, qword ptr[r8]
mov rax, qword ptr[r9+8]
xor rdx, rdx
div rcx
mov rax, qword ptr[r9]
div rcx
mov rax, rdx
xor rdx, rdx
dec rdi
jns L4
jmp L8
L3:
mov rbx, rax
mov rcx, qword ptr[r8]
mov rdx, qword ptr[r9+8]
mov rax, qword ptr[r9]
L5:
shr rbx, 1
rcr rcx, 1
shr rdx, 1
rcr rax, 1
or rbx, rbx
jne L5
div rcx
mov rcx, rax
mul qword ptr[r8+8]
xchg rax, rcx
mul qword ptr[r8]
add rdx, rcx
jb L6
cmp rdx, qword ptr[r9+8]
ja L6
jb L7
cmp rax, qword ptr[r9]
jbe L7
L6:
sub rax, qword ptr[r8]
sbb rdx, qword ptr[r8+8]
L7:
sub rax, qword ptr[r9]
sbb rdx, qword ptr[r9+8]
dec rdi
jns L8
L4:
neg rdx
neg rax
sbb rdx, 0
L8:
pop rcx
pop rdi
pop rbx
mov qword ptr[rcx], rax
mov qword ptr[rcx+8], rdx
ret
int128rem ENDP
;void int128neg( _int128 &dst, const _int128 &x);
int128neg PROC
mov rax,qword ptr[rdx]
neg rax
mov r8, qword ptr[rdx+8]
adc r8, 0
neg r8
mov qword ptr[rcx], rax
mov qword ptr[rcx+8], r8
ret
int128neg ENDP
;int int128cmp(const _int128 &n1, const _int128 &n2);
int128cmp PROC
mov rax, qword ptr[rcx+8] ; n1.hi
cmp rax, qword ptr[rdx+8] ; n2.hi
jl lessthan ; signed compare of n1.hi and n2.hi
jg greaterthan
mov rax, qword ptr[rcx] ; n2.lo
cmp rax, qword ptr[rdx] ; n2.lo
jb lessthan ; unsigned compare of n1.lo and n2.lo
ja greaterthan
mov rax, 0 ; they are equal
ret
greaterthan:
mov rax, 1
ret
lessthan:
mov rax, -1
ret
int128cmp ENDP
END
; File:UInt128x64.asm
; build obj-file with
; ml64 /nologo /c /Zf /Fo$(IntDir)UInt128x64.obj UInt128x64.asm
.CODE
;void uint128div(_uint128 &dst, const _uint128 &x, const _uint128 &y);
uint128div PROC
push rbx
push rsi
push rcx
mov r9, rdx
mov rax, qword ptr[r8+8]
or rax, rax
jne L1
mov rcx, qword ptr[r8]
mov rax, qword ptr[r9+8]
xor rdx, rdx
div rcx
mov rbx, rax
mov rax, qword ptr[r9]
div rcx
mov rdx, rbx
jmp L2
L1:
mov rcx, rax
mov rbx, qword ptr[r8]
mov rdx, qword ptr[r9+8]
mov rax, qword ptr[r9]
L3:
shr rcx, 1
rcr rbx, 1
shr rdx, 1
rcr rax, 1
or rcx, rcx
jne L3
div rbx
mov rsi, rax
mul qword ptr[r8+8]
mov rcx, rax
mov rax, qword ptr[r8]
mul rsi
add rdx, rcx
jb L4
cmp rdx, qword ptr[r9+8]
ja L4
jb L5
cmp rax, qword ptr[r9]
jbe L5
L4:
dec rsi
L5:
xor rdx, rdx
mov rax, rsi
L2:
pop rcx
pop rsi
pop rbx
mov qword ptr[rcx], rax
mov qword ptr[rcx+8], rdx
ret
uint128div ENDP
;void uint128rem(_uint128 &dst, const _uint128 &x, const _uint128 &y);
uint128rem PROC
push rbx
push rcx
mov r9, rdx
mov rax, qword ptr[r8+8]
or rax, rax
jne L1
mov rcx, qword ptr[r8]
mov rax, qword ptr[r9+8]
xor rdx, rdx
div rcx
mov rax, qword ptr[r9]
div rcx
mov rax, rdx
xor rdx, rdx
jmp L2
L1:
mov rcx, rax
mov rbx, qword ptr[r8]
mov rdx, qword ptr[r9+8]
mov rax, qword ptr[r9]
L3:
shr rcx, 1
rcr rbx, 1
shr rdx, 1
rcr rax, 1
or rcx, rcx
jne L3
div rbx
mov rcx, rax
mul qword ptr[r8+8]
xchg rax, rcx
mul qword ptr[r8]
add rdx, rcx
jb L4
cmp rdx, qword ptr[r9+8]
ja L4
jb L5
cmp rax, qword ptr[r9]
jbe L5
L4:
sub rax, qword ptr[r8]
sbb rdx, qword ptr[r8+8]
L5:
sub rax, qword ptr[r9]
sbb rdx, qword ptr[r9+8]
neg rdx
neg rax
sbb rdx, 0
L2:
pop rcx
pop rbx
mov qword ptr[rcx], rax
mov qword ptr[rcx+8], rdx
ret
uint128rem ENDP
;int uint128cmp(const _uint128 &n1, const _uint128 &n2);
uint128cmp PROC
mov rax, qword ptr[rcx+8] ; n1.hi
cmp rax, qword ptr[rdx+8] ; n2.hi
jb lessthan ; usigned compare of n1.hi and n2.hi
ja greaterthan
mov rax, qword ptr[rcx] ; n2.lo
cmp rax, qword ptr[rdx] ; n2.lo
jb lessthan ; unsigned compare of n1.lo and n2.lo
ja greaterthan
mov rax, 0 ; they are equal
ret
greaterthan:
mov rax, 1
ret
lessthan:
mov rax, -1
ret
uint128cmp ENDP
END
There will be 3 more files. not enough Space here...
回答4:
And the rest is here. (conversion functions to/from string)
// File:Int128IOx64.cpp
#include "pch.h"
#ifdef _M_X64
#include <Math/Int128.h>
static const _int128 _0(0);
static const _int128 _10(10);
static const _int128 _16(16);
static const _int128 _8(16);
char *_i128toa(_int128 value, char *str, int radix) {
assert(radix >= 2 && radix <= 36);
char *s = str;
const bool negative = value < _0;
if (negative && (radix == 10)) {
value = -value;
while (value != _0) {
const unsigned int c = value % _10;
*(s++) = radixLetter(c);
value /= _10;
}
*(s++) = '-';
*s = 0;
return _strrev(str);
}
_uint128 v(value);
const _uint128 r(radix);
while (v != _0) {
const unsigned int c = v % r;
*(s++) = radixLetter(c);
v /= r;
}
if (s == str) {
return strcpy(str, "0");
}
else {
*s = 0;
return _strrev(str);
}
return str;
}
wchar_t *_i128tow(_int128 value, wchar_t *str, int radix) {
wchar_t *s = str;
const bool negative = value < _0;
if (negative && (radix == 10)) {
value = -value;
while (value != _0) {
const unsigned int c = value % _10;
*(s++) = wradixLetter(c);
value /= _10;
}
*(s++) = '-';
*s = 0;
return _wcsrev(str);
}
_uint128 v(value);
const _uint128 r(radix);
while (v != _0) {
const unsigned int c = v % r;
*(s++) = radixLetter(c);
v /= r;
}
if (s == str) {
return wcscpy(str, L"0");
}
else {
*s = 0;
return _wcsrev(str);
}
return str;
}
const char *_int128::parseDec(const char *str) { // return pointer to char following the number
bool negative = false;
bool gotDigit = false;
switch (*str) {
case '+':
str++;
break;
case '-':
str++;
negative = true;
}
*this = _0;
while (isdigit(*str)) {
gotDigit = true;
const unsigned int d = *(str++) - '0';
*this *= _10;
*this += d;
}
if (!gotDigit) {
throw "_int128:string is not a number";
}
if (negative) {
*this = -*this;
}
return str;
}
const char *_int128::parseHex(const char *str) {
*this = 0;
while (isxdigit(*str)) {
const unsigned int d = convertNumberChar(*(str++));
*this *= _16;
*this += d;
}
return str;
}
const char *_int128::parseOct(const char *str) {
*this = 0;
while (isodigit(*str)) {
const unsigned int d = convertNumberChar(*(str++));
*this *= _8;
*this += d;
}
return str;
}
_int128::_int128(const char *str) {
if (*str == '-') {
parseDec(str);
} else {
if (!isdigit(*str)) {
throw exception("_int128:string is not an integer");
}
if (*str == '0') {
switch (str[1]) {
case 'x':
parseHex(str + 2);
break;
case 0:
*this = 0;
break;
default:
parseOct(str + 1);
}
}
else {
parseDec(str);
}
}
}
#endif // _M_X64
// File:UInt128IOx64.cpp
#include "pch.h"
#ifdef _M_X64
#include <Math/Int128.h>
static const _uint128 _0(0);
static const _uint128 _10(10);
static const _uint128 _16(16);
static const _uint128 _8(16);
char*_ui128toa(_uint128 value, char *str, int radix) {
assert(radix >= 2 && radix <= 36);
char *s = str;
const _uint128 r(radix);
while (value != _0) {
const unsigned int c = value % r;
*(s++) = radixLetter(c);
value /= r;
}
if (s == str) {
return strcpy(str, "0");
}
else {
*s = 0;
return _strrev(str);
}
}
wchar_t *_ui128tow(_uint128 value, wchar_t *str, int radix) {
assert(radix >= 2 && radix <= 36);
wchar_t *s = str;
const _uint128 r(radix);
while (value != _0) {
const unsigned int c = value % r;
*(s++) = wradixLetter(c);
value /= r;
}
if (s == str) {
return wcscpy(str, L"0");
}
else {
*s = 0;
return _wcsrev(str);
}
}
const char *_uint128::parseDec(const char *str) {
*this = 0;
while (isdigit(*str)) {
const unsigned int d = *(str++) - '0';
*this *= _10;
*this += d;
}
return str;
}
const char *_uint128::parseHex(const char *str) {
*this = 0;
while (isxdigit(*str)) {
const unsigned int d = convertNumberChar(*(str++));
*this *= _16;
*this += d;
}
return str;
}
const char *_uint128::parseOct(const char *str) {
*this = 0;
while (isodigit(*str)) {
const unsigned int d = convertNumberChar(*(str++));
*this *= _8;
*this += d;
}
return str;
}
_uint128::_uint128(const char *str) {
if (!isdigit(*str)) {
throw exception("_uint128:string is not an integer");
}
if (*str == '0') {
switch (str[1]) {
case 'x':
parseHex(str + 2);
break;
case 0:
*this = 0;
break;
default:
parseOct(str + 1);
break;
}
}
else {
parseDec(str);
}
}
#endif // _M_X64
// File:Int128IOCommon.cpp
#include "pch.h"
#ifdef _M_X64
#include <Math/Int128.h>
unsigned int convertNumberChar(char digit) {
switch(digit) {
case '0': return 0;
case '1': return 1;
case '2': return 2;
case '3': return 3;
case '4': return 4;
case '5': return 5;
case '6': return 6;
case '7': return 7;
case '8': return 8;
case '9': return 9;
case 'a':
case 'A': return 10;
case 'b':
case 'B': return 11;
case 'c':
case 'C': return 12;
case 'd':
case 'D': return 13;
case 'e':
case 'E': return 14;
case 'f':
case 'F': return 15;
default :
return 0;
}
}
#endif // _M_X64
回答5:
Your conversions to/from string could use some improvement.
For saftey, the interface for converting to a string should include the allocated length of the user provided string, so you can return an error if they didn't provide enough memory.
Also, try to process strings in chunks: for example, suppose the user wants to convert a 128 bit number into base 10. Instead of repeatedly doing modulo 10, you could be doing modulo 1000000000ul
, and using sprintf(s, "%09u", c)
.
Converting from a string could be similarly optimized.
It would not be a bad idea to include a divrem
method, with a return type of std::pair<_uint128, _uint128>
.
It would be absolutely awesome if you had a integer class where the type used for hi
and lo
was a template parameter. Then, with a small handful of typedefs, you could create an int256, an int512, etc..
来源:https://stackoverflow.com/questions/6759592/how-to-enable-int128-on-visual-studio