Javascript deep search and change in object

佐手、 提交于 2019-12-12 05:37:41

问题


I have a JavaScript function what is dig through on object and make a string value to function object. Have this JSON:

{
  "active": true,
  "icons": {
     "activeHeader": "ui-icon-alert"
  },
  "animate": {
     "duration": 1000, "always": "dMethod"
  }
}

I use JSON.parse on this string so I reach options.animate.always as a string with value dMethdod which is actually a name of the method. So I can access this through window[options.animate.always] and I wish to change the options.animate.always from string to method that is pointed to the string. I make a function for this job:

function SetFunctions(options, functionName) {
  var path = functionName.split(".");
  var setterObject = options;
  for (var k = 0; k < path.length; k++) {
    if (setterObject != undefined) {
      setterObject = setterObject[path[k]];
    } else {
      break;
    }
  }
  if (setterObject != undefined && window[setterObject] != undefined) {
    setterObject = window[setterObject];
  }
}

I call this function with the variable returned from the parse and function name animate.always as value. The part that find the correct property is worked, but when I set the value of the setterObject the change is not affect the original value.
I'm thinking to build up the reference as string 'options.animate.always = dMethod' and use eval on it, but I really want to avoid using eval function (I know eval is evil :)).

FINAL SOULUTION:
I put answers together and finished my method. Finally become two methods. I comment it and share maybe useful to others:

function ChangeStringToFunction(functionPath, rootObject, separator) {
  // functionPath is required parameter
  if (functionPath === undefined || functionPath === null) return;
  // rootObject is optional. If not supplied the window object will be the base of the search
  var localRootObject = rootObject === undefined ? window : rootObject;
  // separator is optional. If not supplied the '.' will be the separator
  var localSeparator = separator === undefined ? "." : separator;
  // split the string reference (example "jui.someObj1.someOjb2"
  var pathParts = functionPath.split(localSeparator);
  var currentObject = localRootObject;
  // exclude the last part
  for (var i = 0; i < pathParts.length - 1; i++) {
    currentObject = currentObject[pathParts[i]];
    // it's useless to go forward if there is no object
    if (currentObject === undefined) return;
  }
  // get the string represent the name of the function (full path could be included)
  var currentValue = currentObject[pathParts[pathParts.length - 1]];
  // the value must be a string
  if (typeof currentValue !== "string") return;

  // get the function reference based on the value provided
  var functionReference = ResolveFunction(currentValue);
  // if the result is not a function it's meaningless to continue
  if (typeof functionReference !== "function") return;

  // and finally change the string value of the object with the function value represent by our string
  currentObject[pathParts[pathParts.length - 1]] = functionReference;
}

function ResolveFunction(functionPath, separator, rootObject) {
  if (functionPath === undefined || functionPath === null) return undefined;
  var localRootObject = rootObject === undefined ? window : rootObject;
  var localSeparator = separator === undefined ? "." : separator;
  var pathParts = functionPath.split(localSeparator);
  var currentObject = localRootObject;
  for (var i = 0; i < pathParts.length; i++) {
    currentObject = currentObject[pathParts[i]];
    if (currentObject === undefined) break;
  }

  return typeof currentObject === "function" ? currentObject : undefined;
}

回答1:


but when I set the value of the setterObject the change is not affect the original value.

Yes, you are only assigning to a variable. That will never change anything else but the variable, since JavaScript does not have pointers.

To change an object, you will have to assign to a property. In your case, you will have to omit the last iteration to get the object which you then assign to:

function SetFunctions(options, functionName) {
    var path = functionName.split("."),
        setterObject = options;
    for (var k=0; setterObject!=null && k<path.length-1; k++) {
        setterObject = setterObject[path[k]];
    }
    var prop = path[k],
        fn = setterObject!=null && window[setterObject[prop]];
    if (fn) {
        setterObject[prop] = fn;
    }
}

Btw, I think in your case it might be easier to build a CallFunctions function that directly invokes the function with the name stored in that property, instead of replacing the property value with the method - unless you plan to invoke it very often.




回答2:


It depends on the level of indirection you want.

If the method will always be called "always", you can do something like this:

function SetFunction(object, propertyName,  functionName) {
    var functionObj = window[functionName];
    object[propertyName] = functionObj;
}

And call it like this:

SetFunction(myObj.animate, "always", myObj.animate.always);

But I suspect you want something a bit more generic?



来源:https://stackoverflow.com/questions/18189367/javascript-deep-search-and-change-in-object

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!