问题
I hope this question was not asked before, I searched everywhere.
My problem is that I'm drawing a set of coordinates on my wpf usercontrol with points, I managed to fill my polygon with background color but not with a stroke. Stoke for some reason is not drawing?
Here is my code on the OnRender event using the DrawingContext
System.Windows.Media.Pen penDrawing = new System.Windows.Media.Pen(System.Windows.Media.Brushes.OrangeRed, 2);
drawingContext.DrawGeometry(System.Windows.Media.Brushes.LightSeaGreen, penDrawing, streamGeometry);
Code in detail
StreamGeometry streamGeometry = new StreamGeometry();
System.Windows.Point firstCoordinate = new System.Windows.Point();
System.Windows.Point lastCoordinateAdded = new System.Windows.Point();
bool isMainPolygon = true;
using (StreamGeometryContext geometryContext = streamGeometry.Open())
{
PointCollection points = new PointCollection();
firstCoordinate = new System.Windows.Point(coordinatePoints.ProjectedCoordinates[0].X, coordinatePoints.ProjectedCoordinates[0].Y);
geometryContext.BeginFigure(firstCoordinate, true, true);
System.Windows.Media.Pen penDrawing = new System.Windows.Media.Pen(System.Windows.Media.Brushes.OrangeRed, 5);
penDrawing.EndLineCap = PenLineCap.Round;
penDrawing.DashCap = PenLineCap.Round;
penDrawing.LineJoin = PenLineJoin.Round;
penDrawing.StartLineCap = PenLineCap.Round;
penDrawing.MiterLimit = 10.0;
for (int i = 1; i < coordinatePoints.ProjectedCoordinates.Count; i++)
{
lastCoordinateAdded = new System.Windows.Point() { X = coordinatePoints.ProjectedCoordinates[i].X, Y = coordinatePoints.ProjectedCoordinates[i].Y };
points.Add(lastCoordinateAdded);
//////Check to see if Polygon is done drawing
if (firstCoordinate == lastCoordinateAdded)
{
geometryContext.PolyLineTo(points, true, true);
//drawingContext.DrawGeometry(isMainPolygon ? System.Windows.Media.Brushes.Green : System.Windows.Media.Brushes.White, pen, streamGeometry);
streamGeometry.Freeze();
drawingContext.DrawGeometry(null, penDrawing, streamGeometry);
points = new PointCollection();
streamGeometry = new StreamGeometry();
if (i + 1 < coordinatePoints.ProjectedCoordinates.Count)
{
i++;
isMainPolygon = false;
firstCoordinate = new System.Windows.Point(coordinatePoints.ProjectedCoordinates[i].X, coordinatePoints.ProjectedCoordinates[i].Y);
geometryContext.BeginFigure(firstCoordinate, true, true);
}
}
}
geometryContext.PolyLineTo(points, true, true);
}
coordinatePoints.State = Enums.CoordinateEnum.None;
}
I will glad to provide more details.
Thanks a million.
回答1:
As with everything, WPF scales the width of lines, so if the stroke width is too narrow relative to the extent of the geometry, the stroke can become invisible.
回答2:
When you create you geometry, make sure you set the stroked
parameter on the StreamGeometryContext.LineTo
method.
// Draw a line to the next specified point.
ctx.LineTo(new Point(100, 100), true /* is stroked */, false /* is smooth join */);
// ↑
// This parameter needs to be true.
来源:https://stackoverflow.com/questions/21756377/wpf-drawgeometry-does-not-draw-stroke