Facebook Unity SDK using non-public api on iOS?

喜你入骨 提交于 2019-12-11 01:53:50

问题


I tried doing an iTunes submission of our first game using the facebook sdk, and i get this warning:

The app references non-public selectors in Payload/AppName.app/AppName: id, setId:

I have confirmed that ripping out the Facebook SDK removes this error on submission. Unfortunately, this kind of error usually results in rejection by Apple. Anybody submit successfully with this warning?

Can this be fixed by Facebook to prevent the warning?


回答1:


We just put up a version that fixes this problem. You can grab it here: http://beta-fb-unity-sdks.parseapp.com/v4.2.5/FacebookSDK.unitypackage



来源:https://stackoverflow.com/questions/19053569/facebook-unity-sdk-using-non-public-api-on-ios

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