问题
As far as I know Stream API is intended to be applied on collections. But I like the idea of them so much that I try to apply them when I can and when I shouldn't.
Originally my app had two threads communicating through BlockingQueue
. First would populate new elements. Second make transformations on them and save on disk. Looked like a perfect stream oportunity for me at a time.
Code I ended up with:
Stream.generate().flatten().filter().forEach()
I'd like to put few map
s in there but turns out I have to drag one additional field till forEach
. So I either have to create meaningless class with two fields and obscure name or use AbstractMap.SimpleEntry
to carry both fields through, which doesn't look like a great deal to me.
Anyway I'd rewritten my app and it even seems to work. However there are some caveats. As I have infinite stream 'the thing' can't be stopped. For now I'm starting it on daemon thread but this is not a solution. Business logic (like on connection loss/finding, this is probably not BL) looks alienated. Maybe I just need proxy for this.
On the other hand there is free laziness with queue population. One thread instead of two (not sure how good is this). Hopefully familiar pattern for other developers.
So my question is how viable is using of Stream API for application flow organising? Is there more underwather roks? If it's not recomended what are alternatives?
来源:https://stackoverflow.com/questions/30051309/using-stream-api-for-organising-application-pipeline