requestloop(loopCondition) doesn't release even after loopCondition is False

隐身守侯 提交于 2019-12-06 12:44:01

If you look at the examples/callback/client.py in the sources you'll see the following comment:

# We need to set either a socket communication timeout,
# or use the select based server. Otherwise the daemon requestLoop
# will block indefinitely and is never able to evaluate the loopCondition.
Pyro4.config.COMMTIMEOUT=0.5

Hence, you need to do is set the COMMTIMEOUT in your server file and it will work fine according to my tests.

Note: You can also add a print statement to the still_running method to check when it's being called. Without the configuration above, you'll see that it looks like the method is executed only when a new event is received, so the server doesn't shutdown after the next event to the one that set running to False is received. For example, if you execute the client program twice, the server will shutdown.

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