I want to set a FourCC value in C++, i.e. an unsigned 4 byte integer.
I suppose the obvious way is a #define, e.g.
#define FOURCC(a,b,c,d) ( (uint32) (((d)<<24) | ((c)<<16) | ((b)<<8) | (a)) )
and then:
uint32 id( FOURCC('b','l','a','h') );
What is the most elegant way you can think to do this?
You can make it a compile-time constant using:
template <int a, int b, int c, int d>
struct FourCC
{
static const unsigned int value = (((((d << 8) | c) << 8) | b) << 8) | a;
};
unsigned int id(FourCC<'a', 'b', 'c', 'd'>::value);
With a little extra effort, you can make it check at compile time that each number passed in is between 0 and 255.
uint32_t FourCC = *((uint32_t*)"blah");
Why not this?
EDIT: int -> uint32_t.
And no it does not cast a char** to uint32_t. It casts a (char*) to (uint32_t*) then dereferences the (uint32_t*). There is no endian-ness involved, since its assigning an uint32_tto an uint32_t. The only defects are the alignment and the I hadn't explicitly indicated a 32bit type.
or do the same with an inline function
inline uint32_t FOURCC(uint8_t a, uint8_t b, uint8_t c, uint8_t d)
{
return ( (uint32) (((d)<<24) | (uint32_t(c)<<16) | (uint32_t(b)<<8) | uint32_t(a)) )
}
and avoid the headaches of a macro, but otherwise your approach looks fine to me.
If I am not mistaken, you can just use multi-character character constants for that right?
unsigned int fourCC = 'blah';
This is perfectly valid by the ANSI/ISO specification though some compilers will complain a little. This is how resource types used to be handled in the older Macintosh APIs.
By using C++11 constexpr you can write something like:
constexpr uint32_t fourcc( char const p[5] )
{
return (p[0] << 24) | (p[1] << 16) | (p[2] << 8) | p[3];
}
And then use it as:
fourcc( "blah" );
pros:
- More readable,
- if the string argument is known at compile time, then the function is evaluated at compile time (no run-time overhead).
- doesn't depend on endianity (i.e. the first character of the argument will always be in the most significant byte of the fourcc).
cons:
- Requires c++11 (or later) compiler.
I see nothing wrong with your algorithm. But for something like this I would just write a function instead of a macro. Macros have a lot of hidden features / problems that can bite you over time.
uint FourCC(char a, char b, char c, char d) {
return ( (uint32) (((d)<<24) | ((c)<<16) | ((b)<<8) | (a)) );
}
Assuming Windows (as FOURCC is a Windows concept), the Win API already provides mmioStringToFOURCC and mmioFOURCC.
If a compile-time constant isn't required, perhaps the neatest is
unsigned int FourCCStr(const char (&tag)[5])
{
return (((((tag[3] << 8 ) | tag[2]) << 8) | tag[1]) << 8) | tag[0];
}
#define FOURCC(tag) FourCCStr(#tag)
unsigned int id(FOURCC(blah));
This only accepts tags of four characters, as required.
Rather than a #define, I'd probably put pretty much the same code and rely on the compiler to inline it.
How about:
#if BYTE_ORDER == BIG_ENDIAN
#define FOURCC(c0,c1,c2,c3) ((uint32) ((((uint32)((uint8)(c0)))<<24) +(((uint32)((uint8)(c1)))<<16)+ (((uint32)((uint8)(c2)))<<8) + ((((uint32)((uint8)(c3))))))
#else
#if BYTE_ORDER == LITTLE_ENDIAN
#define FOURCC(c3,c2,c1,c0) ((uint32) ((((uint32)((uint8)(c0)))<<24) +(((uint32)((uint8)(c1)))<<16)+ (((uint32)((uint8)(c2)))<<8) + ((((uint32)((uint8)(c3))))))
#else
#error BYTE_ORDER not defined
#endif
#endif
uint32 fcc(char * a)
{
if( strlen(a) != 4)
return 0; //Unknown or unspecified format
return
(
(uint32)
(
((*(a+3))<<24) |
((*(a+2))<<16) |
((*(a+1))<<8) |
(*a)
)
);
}
来源:https://stackoverflow.com/questions/811361/set-a-fourcc-value-in-c