Any code that duplicates how the DebuggerDisplayAttribute generates the resulting string?

♀尐吖头ヾ 提交于 2019-12-04 18:45:50

问题


Anyone know of any code that duplicates how the DebuggerDisplayAttribute parses and gathers the resultant string?

I would like to create a custom attribute that does nearly the sample thing. Similiar to "When a breakpoint is hit..." where you can use a variable within curly braces, as in "{variable}".

I already handle simple cases, such as "{Name}", but something like "{Foo.Name}" requires extra reflection code that I need help with.

Basically, I want to parse a string using the rules defined in the DebuggerDisplayAttribute documentation. Currently, I can parse and resolve "I am {GetName()}". I need help with something like "Foo's Name: {Foo.Name}"


回答1:


Hopefully this code all fits... I made a non-reflection version of what you are trying to do, using Microsoft Roslyn and its C# Scripting ability to run the "code" in the attribute value as C# code.

To use this code, make a new C# project, and use NuGet to add a reference to Roslyn.

First the classes I'm using to test, just so you can see the attributes I tried.

using System.Diagnostics;

namespace DebuggerDisplayStrings
{
    [DebuggerDisplay("The Value Is {StringProp}.")]
    public class SomeClass
    {
        public string StringProp { get; set; }
    }

    [DebuggerDisplay("The Value Is {Foo.StringProp}.")]
    public class SomeClass2
    {
        public SomeClass Foo { get; set; }
    }

    [DebuggerDisplay("The Value Is {Seven() - 6}.")]
    public class SomeClass3
    {
        public int Seven()
        {
            return 7;
        }
    }
}

Now the tests (yes these all pass):

using Microsoft.VisualStudio.TestTools.UnitTesting;

namespace DebuggerDisplayStrings
{
    [TestClass]
    public class DebuggerDisplayReaderTests
    {
        [TestMethod]
        public void CanReadStringProperty()
        {
            var target = new SomeClass {StringProp = "Foo"};
            var reader = new DebuggerDisplayReader();
            Assert.AreEqual("The Value Is Foo.", reader.Read(target));
        }

        [TestMethod]
        public void CanReadPropertyOfProperty()
        {
            var target = new SomeClass2 {Foo = new SomeClass {StringProp = "Foo"}};
            var reader = new DebuggerDisplayReader();
            Assert.AreEqual("The Value Is Foo.", reader.Read(target));
        }

        [TestMethod]
        public void CanReadMethodResultAndDoMath()
        {
            var target = new SomeClass3();
            var reader = new DebuggerDisplayReader();
            Assert.AreEqual("The Value Is 1.", reader.Read(target));
        }
    }
}

Finally, the real goods:

using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Text.RegularExpressions;
using Roslyn.Scripting.CSharp;

namespace DebuggerDisplayStrings
{
    public class DebuggerDisplayReader
    {
        // Get the fully evaluated string representation of the DebuggerDisplayAttribute's value.
        public string Read(object target)
        {
            var debuggerDisplayFormat = GetDebuggerDisplayFormat(target);
            if(string.IsNullOrWhiteSpace(debuggerDisplayFormat))
                return target.ToString();
            return EvaluateDebuggerDisplayFormat(debuggerDisplayFormat, target);
        }

        // Gets the string off the attribute on the target class, or returns null if attribute not found.
        private static string GetDebuggerDisplayFormat(object target)
        {
            var attributes = target.GetType().GetCustomAttributes(typeof(DebuggerDisplayAttribute), false);
            return attributes.Length > 0 ? ((DebuggerDisplayAttribute)attributes[0]).Value : null;
        }

        // Executes each bracketed portion of the format string using Roslyn,
        // and puts the resulting value back into the final output string.
        private string EvaluateDebuggerDisplayFormat(string format, object target)
        {
            var scriptingEngine = new ScriptEngine(new[] { GetType().Assembly });
            var formatInfo = ExtractFormatInfoFromFormatString(format);
            var replacements = new List<object>(formatInfo.FormatReplacements.Length);
            foreach (var codePart in formatInfo.FormatReplacements)
            {
                var result = scriptingEngine.Execute(codePart, target);
                replacements.Add((result ?? "").ToString());
            }
            return string.Format(formatInfo.FormatString, replacements.ToArray());
        }

        // Parse the format string from the attribute into its bracketed parts.
        // Prepares the string for string.Format() replacement.
        private static DebuggerDisplayFormatInfo ExtractFormatInfoFromFormatString(string format)
        {
            var result = new DebuggerDisplayFormatInfo();
            var regex = new Regex(@"\{(.*)\}");
            var matches = regex.Matches(format);
            result.FormatReplacements = new string[matches.Count];
            for (var i = matches.Count - 1; i >= 0; i-- )
            {
                var match = matches[i];
                result.FormatReplacements[i] = match.Groups[1].Value;
                format = format.Remove(match.Index + 1, match.Length - 2).Insert(match.Index+1, i.ToString(CultureInfo.InvariantCulture));
            }
            result.FormatString = format;
            return result;
        }
    }

    internal class DebuggerDisplayFormatInfo
    {
        public string FormatString { get; set; }
        public string[] FormatReplacements { get; set; }
    }
}

Hopefully that helps you out. It was only about an hour and a half of work, so the unit testing isn't complete by any means, and I'm sure there are bugs in there somewhere, but it should be a solid start, if you are OK with the Roslyn approach.




回答2:


I'm assuming this is for your own (team) use. I've not personally tried this, but have you looked at the explanations for how to customize DebuggerDisplay attribute found here?



来源:https://stackoverflow.com/questions/10942258/any-code-that-duplicates-how-the-debuggerdisplayattribute-generates-the-resultin

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