Toy OS Filesystem [closed]

懵懂的女人 提交于 2019-12-04 11:43:42

First, read wikipage on file systems to have some broad view.

The relevant resource about operating system development is OSdev (but perhaps your question is off-topic here). Kernelnewbies could also help (explaining how Linux is doing). OSdev have wikipages explaining FAT & Ext2 in details.

You could design an OS without any files (but some other persistence machinery). See this answer. You could have persistent processes (read also about application checkpointing, garbage collection, continuations, hibernation).

But you should read some good books about Operating Systems (e.g. by Tanenbaum, or the freely downloadable Operating Systems: Three Easy Pieces book). Be fluent with some existing free software OS, e.g. Linux (& POSIX), so read Advanced Linux Programming (at least to understand many concepts and get a good terminology).

IMHO, the FAT is such an ugly and inefficient file system that it is not worth looking into (except for legacy and compatibility reasons). Ext4 (see here) should be better & the wikipage on Ext2 has a nice picture.

You could adapt some library providing a file system (e.g. libext2) to your kernel.

You could perhaps adapt sqlite to work on a raw disk partition.

You might have a notion of file which is not like MSDOS (or Windows) or POSIX or <stdio.h> files. For example, it might be a sequence of fixed size records (e.g. of 1Kbyte), not a stream of bytes.

You could organize your OS as a microkernel and have file systems given by application code. Look into VSTa and HURD.

You need of course a disk driver, which fetches/writes blocks (of 4Kbytes) from your drive (disk I/O is always by blocks or disk sectors. Old small disks had 512 bytes blocks. New large disks have 4Kbytes ones, see advanced format). It should be interrupt driven and uses DMA. You need a task scheduler. AFAIU, you won't use the BIOS for this (perhaps the UEFI); you need to understand how common hardware (SATA & AHCI) works.

You should publish (today!) your toy OS as free software (e.g. under GPLv3+ on github) to get feedbacks and contributions.

You might copy (if licenses are compatible) existing code from other free software operating systems, and you certainly will study their source code to understand things.

So code some task scheduler, a page fault handler, a virtual memory, then add interrupt driven disk IO, and some file system code above that. Then you'll beginning to understand that an OS cannot be a small toy.... You might consider a microkernel or exokernel approach.

It would be simplest to use an existing open-source filesystem if the licence terms suit your needs. ELM FatFs is one such library, with no usage restrictions whatsoever. You only need to provide the device control interface layer using the provided stubs and examples.

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