How to create a trampoline function for hook

岁酱吖の 提交于 2019-12-04 00:28:05

If you want your hook to be safe when called by multiple threads, you don't want to be constantly unhooking and rehooking the original API.

A trampoline is simply a bit of code you generate that replicates the functionality of the first few bytes of the original API (which you overwrote with your jump), then jumps into the API after the bytes you overwrote.

Rather than unhooking the API, calling it and rehooking it you simply call the trampoline.

This is moderately complicated to do on x86 because you need (a fairly minimal) disassembler to find the instruction boundaries. You also need to check that the code you copy into your trampoline doesn't do anything relative to the instruction pointer (like a jmp, branch or call).

This is sufficient to make calls to the hook thread-safe, but you can't create the hook if multiple threads are using the API. For this, you need to hook the function with a two-byte near jump (which can be written atomically). Windows APIs are frequently preceded by a few NOPs (which can be overwritten with a far jump) to provide a target for this near jump.

Doing this on x64 is much more complicated. You can't simply patch the function with a 64-bit far jump (because there isn't one, and instructions to simulate it are often too long). And, depending on what your trampoline does, you may need to add it to the OS's stack unwind information.

I hope this isn't too general.

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