I've tried to register my device using pushNotification, using a demo. It doesn't work. Print "Cordova PushNotification Plugin Demo" and "registering android" and look the alert "OK" (successHandler function works). The problem is that doesn't work the "ecb". Why? Can you help me?
The plugin that I've installed with Cordova are: PushPlugin, Device, Notification, InAppBrowser and Network Information.
I've tried the app on my LG L9 and on emulator. Same problem.
This is the code:
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8" src="jquery_1.5.2.min.js"></script>
<script type="text/javascript" src="PushNotification.js"></script>
<script type="text/javascript">
var pushNotification;
document.addEventListener("deviceready", onDeviceReady, false);
// device APIs are available
function onDeviceReady() {
pushNotification = window.plugins.pushNotification;
if (device.platform == 'android' || device.platform == 'Android') {
$("#app-status-ul").append("<li>registering android</li>");
window.plugins.pushNotification.register(successHandler, errorHandler, {
"senderID": "my_id",
"ecb": "onNotificationGCM"
}); // required!
} else {
$("#app-status-ul").append("<li>registering iOS</li>");
pushNotification.register(tokenHandler, errorHandler, {
"badge": "true",
"sound": "true",
"alert": "true",
"ecb": "onNotificationAPN"
}); // required!
}
}
// handle APNS notifications for iOS
function onNotificationAPN(e) {
if (e.alert) {
navigator.notification.alert(e.alert);
}
if (e.sound) {
var snd = new Media(e.sound);
snd.play();
}
if (e.badge) {
pushNotification.setApplicationIconBadgeNumber(successHandler, e.badge);
}
}
// handle GCM notifications for Android
function onNotificationGCM(e) {
navigator.notification.alert(e.event);
switch (e.event) {
case 'registered':
if (e.regid.length > 0) {
navigator.notification.alert(e.regid);
// Your GCM push server needs to know the regID before it can push to this device
// here is where you might want to send it the regID for later use.
$("#app-status-ul").append("<li>regID = " + e.regid +"</li>");
sessionStorage.setItem("deviceId",e.regid);
}
break;
case 'message':
// if this flag is set, this notification happened while we were in the foreground.
// you might want to play a sound to get the user's attention, throw up a dialog, etc.
if (e.foreground) {
navigator.notification.alert('--INLINE NOTIFICATION--');
// if the notification contains a soundname, play it.
var my_media = new Media("/android_asset/www/" + e.soundname);
my_media.play();
} else { // otherwise we were launched because the user touched a notification in the notification tray.
if (e.coldstart) navigator.notification.alert('--COLDSTART NOTIFICATION--');
else navigator.notification.alert('--BACKGROUND NOTIFICATION--');
}
navigator.notification.alert(e.payload.message);
navigator.notification.alert('MESSAGE -> MSGCNT: ' + e.payload.msgcnt);
break;
case 'error':
navigator.notification.alert('ERROR -> MSG:' + e.msg);
break;
default:
navigator.notification.alert('EVENT -> Unknown, an event was received and we do not know what it is');
break;
}
}
function tokenHandler(result) {
navigator.notification.alert(result, null, 'Alert', 'OK');
sessionStorage.setItem("deviceId", result);
sessionStorage.setItem("notificationServer", "APNS");
// Your iOS push server needs to know the token before it can push to this device
// here is where you might want to send it the token for later use.
}
function successHandler(result) {
navigator.notification.alert(result, null, 'Alert', 'OK');
sessionStorage.setItem("deviceId", result);
sessionStorage.setItem("notificationServer", "GCM");
}
function errorHandler(error) {
navigator.notification.alert(error, null, 'Alert', 'OK');
}
document.addEventListener('deviceready', onDeviceReady, true);
</script>
<div id="home">
<div id="app-status-div">
<ul id="app-status-ul">
<li>Cordova PushNotification Plugin Demo</li>
</ul>
</div>
</div>
As Hanh Le said, you need to have the ecb-callback to be accessible from the window-object
Like this
pushNotification.register(tokenHandler, errorHandler, {
"badge": "true",
"sound": "true",
"alert": "true",
"ecb": "window.onNotificationAPN"
}); // required!
and then replace
function onNotificationAPN(e) {
with
window.onNotificationAPN = function(e) {
EDIT: here is the whole code you posted edited in a way I think should work:
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8" src="jquery_1.5.2.min.js"></script>
<script type="text/javascript" src="PushNotification.js"></script>
<script type="text/javascript">
var pushNotification;
document.addEventListener("deviceready", onDeviceReady, false);
// device APIs are available
function onDeviceReady() {
pushNotification = window.plugins.pushNotification;
if (device.platform == 'android' || device.platform == 'Android') {
$("#app-status-ul").append("<li>registering android</li>");
pushNotification.register(successHandler, errorHandler, {
"senderID": "my_id",
"ecb": "window.onNotificationGCM"
}); // required!
} else {
$("#app-status-ul").append("<li>registering iOS</li>");
pushNotification.register(tokenHandler, errorHandler, {
"badge": "true",
"sound": "true",
"alert": "true",
"ecb": "window.onNotificationAPN"
}); // required!
}
}
// handle APNS notifications for iOS
window.onNotificationAPN = function(e) {
if (e.alert) {
navigator.notification.alert(e.alert);
}
if (e.sound) {
var snd = new Media(e.sound);
snd.play();
}
if (e.badge) {
pushNotification.setApplicationIconBadgeNumber(successHandler, e.badge);
}
}
// handle GCM notifications for Android
window.onNotificationGCM = function(e) {
navigator.notification.alert(e.event);
switch (e.event) {
case 'registered':
if (e.regid.length > 0) {
navigator.notification.alert(e.regid);
// Your GCM push server needs to know the regID before it can push to this device
// here is where you might want to send it the regID for later use.
$("#app-status-ul").append("<li>regID = " + e.regid +"</li>");
sessionStorage.setItem("deviceId",e.regid);
}
break;
case 'message':
// if this flag is set, this notification happened while we were in the foreground.
// you might want to play a sound to get the user's attention, throw up a dialog, etc.
if (e.foreground) {
navigator.notification.alert('--INLINE NOTIFICATION--');
// if the notification contains a soundname, play it.
var my_media = new Media("/android_asset/www/" + e.soundname);
my_media.play();
} else { // otherwise we were launched because the user touched a notification in the notification tray.
if (e.coldstart) navigator.notification.alert('--COLDSTART NOTIFICATION--');
else navigator.notification.alert('--BACKGROUND NOTIFICATION--');
}
navigator.notification.alert(e.payload.message);
navigator.notification.alert('MESSAGE -> MSGCNT: ' + e.payload.msgcnt);
break;
case 'error':
navigator.notification.alert('ERROR -> MSG:' + e.msg);
break;
default:
navigator.notification.alert('EVENT -> Unknown, an event was received and we do not know what it is');
break;
}
}
function tokenHandler(result) {
navigator.notification.alert(result, null, 'Alert', 'OK');
sessionStorage.setItem("deviceId", result);
sessionStorage.setItem("notificationServer", "APNS");
// Your iOS push server needs to know the token before it can push to this device
// here is where you might want to send it the token for later use.
}
function successHandler(result) {
navigator.notification.alert(result, null, 'Alert', 'OK');
sessionStorage.setItem("deviceId", result);
sessionStorage.setItem("notificationServer", "GCM");
}
function errorHandler(error) {
navigator.notification.alert(error, null, 'Alert', 'OK');
}
document.addEventListener('deviceready', onDeviceReady, true);
</script>
<div id="home">
<div id="app-status-div">
<ul id="app-status-ul">
<li>Cordova PushNotification Plugin Demo</li>
</ul>
</div>
</div>
you can put your onNotificationGCM
function outside of the controller. That is the easiest solution that work for me.
- create external js file eg :
push.js
- paste your
onNotificationGCM
function insidepush.js
without any angularjs API likeangular.module
or.controller
I have found the solution for this one in case of iOS. The reason for this issue is that in PushPlugin.m
the callback
property is set to nil
on killing the app. As a result, the check on line#202 is not satisfied in the - (void)notificationReceived
callback. The fix for the issue is to instantiate the PushPlugin
class on opening the push notification every time your app starts. This can be done by registering the push notification plugin on app start.
Call the pushNotification.register
method in your javascript everytime your app starts, and this will instantiate the plugin and assign the appropriate callback
the plugin. I have added the below code to my Ionic
app's app.run()
section
window.plugins.pushNotification.register(successCallback, errorCallback, {
badge: 'true',
sound: 'true',
alert: 'true',
ecb: 'window.onNotificationAPN'})
来源:https://stackoverflow.com/questions/25410217/ecb-doesnt-work-whit-cordova-and-pushplugin