Writing to pointer out of bounds after malloc() not causing error

£可爱£侵袭症+ 提交于 2019-11-26 18:00:45

It might appear to work fine, but it isn't very safe at all. By writing data outside the allocated block of memory you are overwriting some data you shouldn't. This is one of the greatest causes of segfaults and other memory errors, and what you're observing with it appearing to work in this short program is what makes it so difficult to hunt down the root cause.

Read this article, in particular the part on memory corruption, to begin understanding the problem.

Valgrind is an excellent tool for analysing memory errors such as the one you provide.

@David made a good comment. Compare the results of running your code to running the following code. Note the latter results in a runtime error (with pretty much no useful output!) on ideone.com (click on links), whereas the former succeeds as you experienced.

main()
{
    int *p;
    p=malloc(sizeof(int));
    printf("size of p=%d\n",sizeof(p));
    p[500]=999999;
    printf("p[0]=%d",p[500]);
    p[500000]=42;
    printf("p[0]=%d",p[500000]);
    return 0;
}

If you don't allocate memory, p has garbage in it, so writing to it likely will fail. Once you made a valid malloc call, p is pointing to valid memory location and you can write to it. You are overwriting memory that you shouldn't write to, but nobody's going to hold your hand and tell you about it. If you run your program and a memory debugger such as valgrind, it will tell you. Welcome to C.

Writing past the end of your memory is Undefined Behaviour™, which means that anything could happen- including your program operating as if what you just did was perfectly legal. The reason for your program running as if you had done malloc(501*sizeof(int)) are completely implementation-specific, and can indeed be specific to anything, including the phase of the moon.

This is because P would be assigned some address no matter what size you use with malloc(). Although, with a zero size you would be referencing invalid memory as the memory hasn't been allocated, but it may be within a location which wouldn't cause program crash, though the behavior will be undefined.

Now if you do not use malloc(), it would be pointing to a garbaging location and trying to access that is likely to cause program crash.

I tried it with malloc(0*sizeof(int))

According to C99 if the size passed to malloc is 0, a C runtime can return either a NULL pointer or the allocation behaves as if the request was for non-zero allocation, except that the returned pointer should not be dereferenced. So it is implementation defined (e.g. some implementations return a zero-length buffer) and in your case you do not get a NULL pointer back, but you are using a pointer you should not be using.If you try it in a different runtime you could get a NULL pointer back.

When you call malloc() a small chunk of memory is carved out of a larger page for you.

    malloc(sizeof(int));

Does not actually allocate 4 bytes on a 32bit machine (the allocator pads it up to a minimum size) + size of heap meta data used to track the chunk through its lifetime (chunks are placed in bins based on their size and marked in-use or free by the allocator). hxxp://en.wikipedia.org/wiki/Malloc or more specifically hxxp://en.wikipedia.org/wiki/Malloc#dlmalloc_and_its_derivatives if you're testing this on Linux.

So writing beyond the bounds of your chunk doesn't necessarily mean you are going to crash. At p+5000 you are not writing outside the bounds of the page allocated for that initial chunk so you are technically writing to a valid mapped address. Welcome to memory corruption. http://www.google.com/search?sourceid=chrome&ie=UTF-8&q=heap+overflows

Our CheckPointer tool can detect this error. It knows that the allocation of p was to a chunk of 4 bytes, and thus the assignment is made, it is outside the area for which p was allocated. It will tell you that the p[500] assignment is wrong.

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