<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>随机萤火虫</title> <style type="text/css"> *{ margin: 0; padding: 0; } body,html{ height: 100%; width: 100%; } #bg{ width: 100%; height: 100%; background: url(img/bg.jpg) no-repeat; background-size: cover; } img{ display: block; position: absolute; top: 0; left: 0; } </style> </head> <body> <script src="js/Tween.js" type="text/javascript" charset="utf-8"></script> <div id="bg"></div> <script type="text/javascript"> //构造函数 function Firefly(){ this.oBg = document.getElementById("bg"); this.oImg = document.createElement('img'); } //给新创建的萤火虫设置大小、位置 Firefly.prototype.occur = function(){ this.oImg.src = 'img/star.jpg'; this.oImg.style.width = this.oWidth + 'px'; this.oImg.style.height = this.oWidth + 'px'; this.oImg.style.top = this.oTop + 'px'; this.oImg.style.left = this.oLeft + 'px'; this.oBg.appendChild( this.oImg ); return this; } //获取萤火虫的随机位置、大小 Firefly.prototype.randomPlace = function(){ this.oLeft = this.randomNUm( window.innerWidth - 50 ); this.oTop = this.randomNUm( window.innerHeight - 50 ); this.oWidth = this.randomNUm(20) + 12; return this; } //飞行时间控制在5-10秒 Firefly.prototype.flyTime = function(){ this.oTime = Math.floor( Math.random() * 5 + 5 ) * 1000; return this; } //调用运动函数使萤火虫飞行 Firefly.prototype.fly = function(){ var This = this; this.oImg.sport( This.oImg , {'top':this.oTop,'left':this.oLeft} , this.oTime ,function(){ This.flyTime().occur().randomPlace().fly(); } ); } //构造一个范围内的随机数 Firefly.prototype.randomNUm = function( num ){ return Math.floor( Math.random()*num ); } var fireFly = []; for( var i = 0;i<50;i++ ) { //构造50个萤火虫 fireFly[i] = new Firefly(); fireFly[i].randomPlace().flyTime().occur().randomPlace().fly(); } </script> </body> </html>//Tween.js代码
Object.prototype.sport = function( obj , Json , time , ev , fn ){ if ( typeof ev == 'undefined' ) { time = time || 400; ev = 'linear'; } if ( typeof time == 'string' ) { fn = ev; ev = time; time = 400; }else if ( typeof time == 'number' && typeof ev == 'function' ) { fn = ev; ev = 'linear'; }else if ( typeof time == 'function' ) { fn = time; time = 400; ev = 'linear'; } var This = this; var oB = {}; for( attr in Json ) { oB[attr] = parseInt( this.getStyle( this , attr ) ); } var oC = {}; for( attr in Json ) { oC[attr] = Json[attr]; } var startTime = new Date().getTime(); clearInterval( this.timer ); obj.timer = setInterval( function(){ var nowTime = new Date().getTime(); var time2 = Math.min(nowTime - startTime , time); for( attr in Json ) //t,b,c,d { var oChange = Tween[ev]( time2 , oB[attr] , oC[attr] - oB[attr] , time ); if( attr == 'opacity' ) { obj.style[attr] = oChange; obj.style.filter = 'alpha(opacity='+(oChange*100)+')'; }else{ obj.style[attr] = oChange + 'px'; } } if( time2 == time ) { clearInterval( obj.timer ); fn && fn( This ); } } ,30 ); } Object.prototype.getStyle = function( obj , att ){ return obj.currentStyle ? obj.currentStyle[att] : getComputedStyle( obj )[att]; } var Tween = { linear: function (t, b, c, d){ //匀速 return c*t/d + b; }, easeIn: function(t, b, c, d){ //加速曲线 return c*(t/=d)*t + b; }, easeOut: function(t, b, c, d){ //减速曲线 return -c *(t/=d)*(t-2) + b; }, easeBoth: function(t, b, c, d){ //加速减速曲线 if ((t/=d/2) < 1) { return c/2*t*t + b; } return -c/2 * ((--t)*(t-2) - 1) + b; }, easeInStrong: function(t, b, c, d){ //加加速曲线 return c*(t/=d)*t*t*t + b; }, easeOutStrong: function(t, b, c, d){ //减减速曲线 return -c * ((t=t/d-1)*t*t*t - 1) + b; }, easeBothStrong: function(t, b, c, d){ //加加速减减速曲线 if ((t/=d/2) < 1) { return c/2*t*t*t*t + b; } return -c/2 * ((t-= 2)*t*t*t - 2) + b; }, elasticIn: function(t, b, c, d, a, p){ //正弦衰减曲线(弹动渐入) if (t === 0) { return b; } if ( (t /= d) == 1 ) { return b+c; } if (!p) { p=d*0.3; } if (!a || a < Math.abs(c)) { a = c; var s = p/4; } else { var s = p/(2*Math.PI) * Math.asin (c/a); } return -(a*Math.pow(2,10*(t-= 1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, elasticOut: function(t, b, c, d, a, p){ //正弦增强曲线(弹动渐出) if (t === 0) { return b; } if ( (t /= d) == 1 ) { return b+c; } if (!p) { p=d*0.3; } if (!a || a < Math.abs(c)) { a = c; var s = p / 4; } else { var s = p/(2*Math.PI) * Math.asin (c/a); } return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, elasticBoth: function(t, b, c, d, a, p){ if (t === 0) { return b; } if ( (t /= d/2) == 2 ) { return b+c; } if (!p) { p = d*(0.3*1.5); } if ( !a || a < Math.abs(c) ) { a = c; var s = p/4; } else { var s = p/(2*Math.PI) * Math.asin (c/a); } if (t < 1) { return - 0.5*(a*Math.pow(2,10*(t-= 1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; } return a*Math.pow(2,-10*(t-= 1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*0.5 + c + b; }, backIn: function(t, b, c, d, s){ //回退加速(回退渐入) if (typeof s == 'undefined') { s = 1.70158; } return c*(t/=d)*t*((s+1)*t - s) + b; }, backOut: function(t, b, c, d, s){ if (typeof s == 'undefined') { s = 3.70158; //回缩的距离 } return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; }, backBoth: function(t, b, c, d, s){ if (typeof s == 'undefined') { s = 1.70158; } if ((t /= d/2 ) < 1) { return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; } return c/2*((t-= 2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; }, bounceIn: function(t, b, c, d){ //弹球减振(弹球渐出) return c - Tween['bounceOut'](d-t, 0, c, d) + b; }, bounceOut: function(t, b, c, d){ if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + 0.75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + 0.9375) + b; } return c*(7.5625*(t-=(2.625/2.75))*t + 0.984375) + b; }, bounceBoth: function(t, b, c, d){ if (t < d/2) { return Tween['bounceIn'](t*2, 0, c, d) * 0.5 + b; } return Tween['bounceOut'](t*2-d, 0, c, d) * 0.5 + c*0.5 + b; } }
来源:http://www.cnblogs.com/lijiahui199494/p/5855200.html