is possible to zoom in/out a UIImageView in custom cell of a UICollectionView only when pinch the cell's imageView?

混江龙づ霸主 提交于 2019-12-03 00:51:10

Collection view cell

//cell.h

#import <UIKit/UIKit.h>

@interface Cell : UICollectionViewCell

@property (weak, nonatomic) IBOutlet UIScrollView *scrollview;
@property (weak, nonatomic) IBOutlet UIImageView *imageview;

- (void)setup;

@end


//cell.m

#import "Cell.h"
#define MAXIMUM_SCALE 3.0
#define MINIMUM_SCALE    1.0

@interface Cell()<UIScrollViewDelegate>

@end

@implementation Cell

- (void)setup {

    UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(zoomImage:)];
    self.imageview.gestureRecognizers = @[pinch];
    self.imageview.userInteractionEnabled = YES;
    self.scrollview.delegate = self;

}

//-----------------------------------------------------------------------

#pragma  mark  - Scrollview Delegate Method

- (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView {
    return self.imageview;
}

//-----------------------------------------------------------------------

#pragma mark - Custom Methods

- (void)zoomImage:(UIPinchGestureRecognizer *)gesture {
    if (gesture.state == UIGestureRecognizerStateEnded
    || gesture.state == UIGestureRecognizerStateChanged) {
        NSLog(@"gesture.scale = %f", gesture.scale);

        CGFloat currentScale = self.frame.size.width / self.bounds.size.width;
        CGFloat newScale = currentScale * gesture.scale;

        if (newScale < MINIMUM_SCALE) {
            newScale = MINIMUM_SCALE;
        }
        if (newScale > MAXIMUM_SCALE) {
            newScale = MAXIMUM_SCALE;
        }

        CGAffineTransform transform = CGAffineTransformMakeScale(newScale, newScale);
        self.imageview.transform = transform;
        self.scrollview.contentSize = self.imageview.frame.size;

    }

}

@end

ViewController files

//ViewController.h

#import <UIKit/UIKit.h>

@interface ViewController : UIViewController


@end



//ViewController.m[![enter image description here][1]][1]


#import "ViewController.h"
#import "Cell.h"

@interface ViewController ()<UICollectionViewDataSource, UICollectionViewDelegate>

@property (weak, nonatomic) IBOutlet UICollectionView *collectionView;
@property (strong, nonatomic) NSArray  *imageArray;

@end

@implementation ViewController

//-----------------------------------------------------------------------

#pragma mark - Collectionview Datasource Methods

//-----------------------------------------------------------------------

- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {
return self.imageArray.count;
}

//-----------------------------------------------------------------------

- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {

    Cell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"cell" forIndexPath:indexPath];
    [cell setup];
    cell.imageview.image = [UIImage imageNamed:[self.imageArray objectAtIndex:indexPath.row]];
    return cell;
}

//-----------------------------------------------------------------------

#pragma mark - Lifecycle method

- (void)viewDidLoad {
    [super viewDidLoad];

    _imageArray = @[ @"1.jpg", @"1.jpg" ];
    self.collectionView.dataSource = self;
    self.collectionView.delegate = self;

}

//-----------------------------------------------------------------------

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

@end

Note : You need to create an IBOutlet for scrollview, image view and collection view from storyboard.

By default, Image view's property userInteractionEnabled is set to NO, which disable all gesture recognizers. Setting the property to YES should solve your problem

I recommend you to add use scrollview inside cell and image view in scroll view and enable the zoom for the scroll view not for your entire collectionview

 scrollViewMain.maximumZoomScale = 5.0;
    scrollViewMain.minimumZoomScale = 1.0;
    scrollViewMain.clipsToBounds = NO;
    scrollViewMain.delegate = self;

i think this will help you

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