Use programming to set touch input on android

折月煮酒 提交于 2019-12-01 23:48:37

You can "fake" a touch event like this:

MotionEvent event = MotionEvent.obtain(downTime, eventTime, action, x, y, metaState);
view.onTouchEvent(event);

API Docs:

Create a new MotionEvent, filling in a subset of the basic motion values. Those not specified here are: device id (always 0), pressure and size (always 1), x and y precision (always 1), and edgeFlags (always 0).

Parameters:

  • downTime The time (in ms) when the user originally pressed down to start a stream of position events. This must be obtained from SystemClock.uptimeMillis().
  • eventTime The the time (in ms) when this specific event was generated. This must be obtained from SystemClock.uptimeMillis().
  • action The kind of action being performed -- one of either ACTION_DOWN, ACTION_MOVE, ACTION_UP, or ACTION_CANCEL.
  • x The X coordinate of this event.
  • y The Y coordinate of this event.
  • metaState The state of any meta / modifier keys that were in effect when the event was generated.

Link to API Docs

That would be Monkeyrunner to do the job

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