xcode4.6

How do I get back c++0x/c++11 support for Mac OS X 10.6 deployment using Xcode 4.6.2 thru 7.1.1

谁说胖子不能爱 提交于 2019-12-17 22:43:57
问题 I heavily use the c++0x/c++11 features in my project, particularly code blocks and shared pointers. When I upgraded my OS to 10.8 Mountain Lion (Edit: From 10.7), I was forced to upgrade Xcode. In upgrading Xcode, I lost the ability to compile my c++ project for deployment on 10.6 systems as I get the following error. clang: error: invalid deployment target for -stdlib=libc++ (requires Mac OS X 10.7 or later) It appears that Apple is trying to force people to upgrade by not allowing

Getting the error :pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug

爱⌒轻易说出口 提交于 2019-12-14 00:23:41
问题 I am getting the below error : malloc: *** error for object 0xa68aca0: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug I already set the Symbolic Breakpoint , But Nothing happen in console, Not getting any hint in console. I am using xcode 4.6 Any Help Appreciated. 回答1: You might be releasing the object too many times. Open up the debugger console by pressing Cmd+Shift+R. and then type in the following break malloc_error_break This will set a

NSString conversion to lowercase crashes

可紊 提交于 2019-12-13 18:23:56
问题 xcode 4.6 (4H127), xcode 4.6.3 (4H1503): A simple lower/uppercase conversion of a string with an accented char crashes, depending on the setting of Deployment Target. Code snippet: NSString *lc1 = @"Bosnië-Herzegovina"; NSString *lc2 = [lc1 lowercaseString]; NSString *uc3 = [lc1 uppercaseString]; NSLog( @"\nlc1=%@\nlc2=%@\nuc3=%@ ", lc1,lc2,uc3); The "ë" is simply typed as "opt-u e", the source code file is regular UTF Unicode. lc1 looks as expected in the debugger. But, lc2 and uc3 strings

Proper instantiation of UISearchDisplayController

一笑奈何 提交于 2019-12-12 13:13:18
问题 I did some searching and the answer is still unclear to me. I am trying to create an instance of a UISearchDisplayController inside a TableViewController (TVC). In the header of my TVC, I declared a searchDisplayController as a property: @interface SDCSecondTableViewController : UITableViewController @property (nonatomic, strong) NSArray *productList; @property (nonatomic, strong) NSMutableArray *filteredProductList; @property (nonatomic, strong) UISearchDisplayController

Xcode 4.6 won't let me push my project to a git repo

无人久伴 提交于 2019-12-11 18:48:01
问题 I've started a new project in Xcode (a command line app using C++), and am encountering a problem I haven't had in my other projects: I can successfully commit files, but can't push them to the repo, under the pretence that the changes haven't been committed yet (which they have). There's a question here with the same issue, but none of the answers there solve my problem. In the organizer, under the remote repo I've set up, the commits show up, comments and all, but I still can't manage to

How to programmatically select a UITextField for editing

僤鯓⒐⒋嵵緔 提交于 2019-12-11 00:36:12
问题 I have a UITextField that I need to select programmatically so when the user taps on a date in a UIDatePicker, it will be sent to that UITextField. This is the code I have, which does not select the UITextField; I have tried all possible combinations of UIControlEvent , but none of them work. Any other ideas? // set textField parameters if([whichTextField isEqualToString:@"oStartTime"]) { oStartTime.backgroundColor = [UIColor colorWithRed:252.0/255.0 green:255.0/255.0 blue:197.0/255.0 alpha:1

How does removing armv7s xCode 4.6 valid architecture project property affect App Store distribution of my iOS apps?

≡放荡痞女 提交于 2019-12-10 16:08:54
问题 I have a project that I created before iPhone 5 was released and I'm working on this project in xCode 4.6. By default xCode changes the build architecture of new projects to include the latest iPhone 5 instruction set. One of the issues I faced is that a static library that I'm using for the project is not compiled for armv7s (new iPhone 5 and possibly new iPad). The workaround is to change the valid architectures property during my debugging of the project to exclude armv7s: I'm interested

Kobold2d generates errors after upgraded Xcode to 4.6

╄→гoц情女王★ 提交于 2019-12-10 14:44:00
问题 After upgrading my Xcode to 4.6, Kobold2d 2.0.4 generates error as below. Anyone encounter this problem too? Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1 CompileC /Users/ernnug/Library/Developer/Xcode/DerivedData/Kobold2D-brplvdgzzqjavebyfesirygztebf/Build/Intermediates/Kobold2D-Libraries.build/Debug-iphoneos/kobold2d-ios.build/Objects-normal/armv7/CCAnimationExtensions.o kobold2d/cocos2d-ext/CCAnimationExtensions

Finished running <App> on iPhone 6.1 Simulator

安稳与你 提交于 2019-12-10 13:24:50
问题 I'm developing a new application for Iphone, using Xcode (Version 4.6 (4H127)) and the iPhone 6.1 simulator (Versión 6.0 (369.2)). At the beginning everything was great: every time I pressed the "run" button, the application was loaded into the simulator and I was able to test it. But sometimes it is not working: when I press the run button, I only get the message "Finished running on iPhone 6.1 Simulator". The code successfully compiles (only minor warnings). The main problem is that when I

How to set volume control using uislider in iphone?

浪子不回头ぞ 提交于 2019-12-09 23:50:41
问题 .h file IBOutlet UISlider *valume; AVAudioPlayer * player; -(IBAction)sliderValueChanged:(UISlider *)slider; .m file -(IBAction)sliderValueChanged:(UISlider *)slider{ } how to set volume maximum and minimum using uislider 回答1: or -(IBAction)sliderValueChanged:(UISlider *)slider{ player.volume=slider.value; } its work for me :) 回答2: -(IBAction)sliderValueChanged:(UISlider *)slider{ player.volume=slider.value; } 来源: https://stackoverflow.com/questions/16435178/how-to-set-volume-control-using