tradeoff

Best data structure for high dimensional nearest neighbor search

元气小坏坏 提交于 2020-06-25 05:32:32
问题 I'm actually working on high dimensional data (~50.000-100.000 features) and nearest neighbors search must be performed on it. I know that KD-Trees has poor performance as dimensions grows, and also I've read that in general, all space-partitioning data structures tends to perform exhaustive search with high dimensional data. Additionally, there are two important facts to be considered (ordered by relevance): Precision: The nearest neighbors must be found (not approximations). Speed: The

Why not mark everything inline?

跟風遠走 提交于 2019-11-28 06:10:43
First off, I am not looking for a way to force the compiler to inline the implementation of every function. To reduce the level of misguided answers make sure you understand what the inline keyword actually means. Here is good description, inline vs static vs extern . So my question, why not mark every function definition inline ? ie Ideally, the only compilation unit would be main.cpp . Or possibly a few more for the functions that cannot be defined in a header file (pimpl idiom, etc). The theory behind this odd request is it would give the optimizer maximum information to work with. It could

Differences between System V and Posix semaphores

天涯浪子 提交于 2019-11-27 10:53:16
What are the trade-offs between using a System V and a Posix semaphore? From O'Reilly : One marked difference between the System V and POSIX semaphore implementations is that in System V you can control how much the semaphore count can be increased or decreased; whereas in POSIX, the semaphore count is increased and decreased by 1. POSIX semaphores do not allow manipulation of semaphore permissions, whereas System V semaphores allow you to change the permissions of semaphores to a subset of the original permission. Initialization and creation of semaphores is atomic (from the user's

Why should I ever use inline code?

拥有回忆 提交于 2019-11-27 06:11:32
I'm a C/C++ developer, and here are a couple of questions that always baffled me. Is there a big difference between "regular" code and inline code? Which is the main difference? Is inline code simply a "form" of macros? What kind of tradeoff must be done when choosing to inline your code? Thanks Is there a big difference between "regular" code and inline code? Yes and no. No, because an inline function or method has exactly the same characteristics as a regular one, most important one being that they are both type safe. And yes, because the assembly code generated by the compiler will be

Why not mark everything inline?

巧了我就是萌 提交于 2019-11-27 01:18:44
问题 First off, I am not looking for a way to force the compiler to inline the implementation of every function. To reduce the level of misguided answers make sure you understand what the inline keyword actually means. Here is good description, inline vs static vs extern. So my question, why not mark every function definition inline ? ie Ideally, the only compilation unit would be main.cpp . Or possibly a few more for the functions that cannot be defined in a header file (pimpl idiom, etc). The

Differences between System V and Posix semaphores

谁都会走 提交于 2019-11-26 15:21:23
问题 What are the trade-offs between using a System V and a Posix semaphore? 回答1: From O'Reilly: One marked difference between the System V and POSIX semaphore implementations is that in System V you can control how much the semaphore count can be increased or decreased; whereas in POSIX, the semaphore count is increased and decreased by 1. POSIX semaphores do not allow manipulation of semaphore permissions, whereas System V semaphores allow you to change the permissions of semaphores to a subset

Why should I ever use inline code?

我是研究僧i 提交于 2019-11-26 11:55:54
问题 I\'m a C/C++ developer, and here are a couple of questions that always baffled me. Is there a big difference between \"regular\" code and inline code? Which is the main difference? Is inline code simply a \"form\" of macros? What kind of tradeoff must be done when choosing to inline your code? Thanks 回答1: Is there a big difference between "regular" code and inline code? Yes and no. No, because an inline function or method has exactly the same characteristics as a regular one, most important