Cannot move my avatar at my own defined speed
问题 I am unable to move my avatar in my gameScene at my defined speed(set at 40). It looks as if the avatar and the enemy is free floating in space. Here is my code- import SpriteKit public class GameScene: SKScene, SKPhysicsContactDelegate { let playerSpeed: CGFloat = 40.0 let coronaSpeed: CGFloat = 10.0 var mask: SKSpriteNode? var player: SKSpriteNode? var mcorona: [SKSpriteNode] = [] var lastTouch: CGPoint? = nil override public func didMove(to view: SKView) { physicsWorld.contactDelegate =