svg

Combine clipPath, pattern, and linearGradient in SVG

蓝咒 提交于 2021-02-19 03:56:50
问题 I am trying to create a background that consists of multiple dots gradienting from say green to yellow from left to right. So they idea was to create a path, fill it with a gradient and clip path with a pattern: https://codepen.io/Deka87/pen/pLPqJE?editors=1000 <svg width='100' height='100' viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <defs> <linearGradient id="img-dotted-gradient"> <stop offset="0%" stop-color="green"></stop> <stop

Interacting with SVG in Flutter

一世执手 提交于 2021-02-18 18:59:57
问题 I have an SVG which is composed of multiple paths. I would like to have an onTap listener - probably using a GestureDetector and figure out which path was tapped by the user (by class). I've tried a couple of approaches to this: Using flutter_svg package, which does render it correctly but unfortunately does not handle interactable paths. Using built_path and built_path_annotations which supposedly works but I didn't manage to generate the svg map data (dart code outlining the paths), partly

Interacting with SVG in Flutter

元气小坏坏 提交于 2021-02-18 18:59:37
问题 I have an SVG which is composed of multiple paths. I would like to have an onTap listener - probably using a GestureDetector and figure out which path was tapped by the user (by class). I've tried a couple of approaches to this: Using flutter_svg package, which does render it correctly but unfortunately does not handle interactable paths. Using built_path and built_path_annotations which supposedly works but I didn't manage to generate the svg map data (dart code outlining the paths), partly

Convert SVG to PNG with Python on Windows

亡梦爱人 提交于 2021-02-18 16:58:08
问题 Question: Which reproducible process can enable Windows Python users to render a SVG image into PNG? Many questions/answers (such as Convert SVG to PNG in Python and Server-side SVG to PNG (or some other image format) in python, which are not duplicates for the reasons explained below) explain how to convert a SVG to PNG with Python. Unfortunately, none of them are ready-to-use for Python + Windows . After more than 20 minutes, and many different attempts, I'm still unable to do it. More

Where to put <style> inside SVG?

[亡魂溺海] 提交于 2021-02-18 09:35:23
问题 Sorry if that might come an opinion-based, but I hope there's a right answer.. Where an inline CSS style should be placed inside an SVG document? In the example I provide below I have defined two styles and a circle that uses them. The first style is defined inside defs tag and the second styles is defined right inside the svg tag. Both styles are successfully displayed on the circle (at least in Chrome they do, didn't check other browsers though). My question is which way is more standard? I

Where to put <style> inside SVG?

谁说我不能喝 提交于 2021-02-18 09:30:10
问题 Sorry if that might come an opinion-based, but I hope there's a right answer.. Where an inline CSS style should be placed inside an SVG document? In the example I provide below I have defined two styles and a circle that uses them. The first style is defined inside defs tag and the second styles is defined right inside the svg tag. Both styles are successfully displayed on the circle (at least in Chrome they do, didn't check other browsers though). My question is which way is more standard? I

Make SVG path take full width and height of screen

房东的猫 提交于 2021-02-18 07:44:10
问题 I have an inline SVG path that animates a dash to look like the snake game. Now my question is how to get this path to take up the full width and height of the screen and act responsive if the screen goes smaller or bigger. HTML <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="100%" height="100%" viewBox="0 0 659 522" enable-background="new 0 0 659 522" xml:space="preserve"> <path class="path" width="100%"

Make SVG path take full width and height of screen

走远了吗. 提交于 2021-02-18 07:43:19
问题 I have an inline SVG path that animates a dash to look like the snake game. Now my question is how to get this path to take up the full width and height of the screen and act responsive if the screen goes smaller or bigger. HTML <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="100%" height="100%" viewBox="0 0 659 522" enable-background="new 0 0 659 522" xml:space="preserve"> <path class="path" width="100%"

createSVGPoint is not a function?

随声附和 提交于 2021-02-18 07:39:05
问题 I need to get the SVGPoint of an <svg> element but for some reason, it doesn't work in my scenario. Consider the following HTML <body> <svg id="inline"> </svg> </body> And the javascript var s1 = document.getElementById('inline'); console.log('point', s1.createSVGPoint()); var s2 = document.createElement("svg"); s2.setAttribute("id", "inserted"); document.getElementsByTagName('body')[0].appendChild(s2); console.log('point2', s2.createSVGPoint()); The first "point" gets outputtet as expected

Calculating SVG bounding boxes with React?

强颜欢笑 提交于 2021-02-18 07:06:22
问题 I am writing a visualisation application with React generating SVG. One of the parts I need is a label - that is, text, surrounded by an enclosing box, with variable text, possibly rotated and styled. So I have a component for the NodeLabel , currently with fixed dimensions: render() { return <g> <rect className="label" x={this.props.x} y={this.props.y-10} width={20} height={40}></rect> <text className="labelText" x={this.props.x} y={this.props.y}>{this.props.children}</text> </g> } And I've