How do you get around NATs using WebRTC without a TURN server?
问题 I'm trying to make a peer to peer Javascript game that can be played on mobile browsers. I have been able to successfully set up a p2p connection between two phones within my local WiFi network. I am unable to connect two phones over mobile networks or one on WiFi and one on a mobile network. I tried turning off my Windows firewall and could not connect my PC to my phone on a mobile network. I tried having both peers set up their own data channels and set negotiated. I've read that 80% to 90%