Getting started with stage3d in Flash CS5, and which framework to choose?
I have been off the stage 3d bandwagon and flash programming altogether this year, but I want to catch up on things and I need some tips. Here's what I know: FP11 features the low level GPU stage3d API, codenamed Molehill. There are a few frameworks out there which help you access all the stage3d features more easily. (I know of Flare3D and Alternativa3D). Which framework is best to start out with? (not just out of the mentioned 2) The rather few tutorials from Flare3D and Alternativa3D say that you require the Flex SKD / Flash Builder, but I have to use Flash CS5. -Can I? This brings me to my