How can I optimize the performance of a QGraphicsView-based app?
问题 I have an app which is based on the Qt Graphics View framework. It's a jigsaw puzzle game which basically cuts a pixmap into smaller pixmaps (puzzle pieces) and displays them as QGraphicsItem s in a QGraphicsView . I want this app to run on smartphones and tablets. (It already runs on the Nokia N900 and some Symbian phones. Not optimized for Symbian^3 yet.) The source is on Gitorious. The items inherit QGraphicsItem and QObject , and have Q_PROPERTY macros for the pos() and rotation() of the