Using gluLookAt() causes the objects to spin
问题 I am making a game using OpenGL with Pygame. So far I was able to make cubes appear and make a cross hair. When I tried to implement looking around, things got... weird. I would run it and without even moving my mouse it would start spinning the screen everywhere when I used the gluLookAt() function. When I took that out, it worked but I couldn't look around. I was doing some testing and I even put in set data values to the function just to make sure that they were not changing and it still