问题 I'm building a Text-Based RPG, and I've managed to add some .wav files to my program with no issue, I'm also able to play them properly with no issue either. What happens currently? I have 2 .wav files, 1 for general background music ( newbieMelody.wav ), and the other for when you level up ( levelUp.wav ). So to start off, when I run my game, we begin with the newbieMelody.wav file to play in the background, like so: #pragma comment(lib, "winmm.lib") #include "Quiz.h" #include <iostream>