Ogre/Mogre: Camera two point perspective
问题 I'm displaying a scene with some cubes in it. The camera uses persective. Everything works great, but I'd like the vertical lines to be parallel (two point perspective: http://en.wikipedia.org/wiki/Perspective_(graphical)#Two-point_perspective). When viewing a cube from the front: What I want: +-----+ | | | | +-----+ What I'm getting (exaggerated): +--------+ \ / \ / +--+ I've tried fiddling with the camera's FOV, but to no avail. My attempt so far: Camera = SceneManager.CreateCamera