Implementation of A Star (A*) Algorithm in Java
Disclaimer: I have little background in Java, since I am predominantly a C# developer. Would like to have the java implementation of A* algorithm. Yes, I saw many versions of the same online and I am unable to choose between them. I am looking for an A* algorithm implementation that uses all new features of java that makes the algorithm faster(even if a tad bit). The reason is that we are implementing that for path-finding on an MMO and so, performance is the top priority. Any pointers ( on atleast where to look ) ? Try several, measure, pick the fastest, adapt to your needs. Performance is