out-of-memory

JDBC Batch Insert OutOfMemoryError

妖精的绣舞 提交于 2019-12-29 03:55:20
问题 I have written a method insert() in which I am trying to use JDBC Batch for inserting half a million records into a MySQL database: public void insert(int nameListId, String[] names) { String sql = "INSERT INTO name_list_subscribers (name_list_id, name, date_added)"+ " VALUES (?, ?, NOW())"; Connection conn = null; PreparedStatement ps = null; try{ conn = getConnection(); ps = conn.prepareStatement(sql); for(String s : names ){ ps.setInt(1, nameListId); ps.setString(2, s); ps.addBatch(); } ps

Catching OutOfMemoryError in decoding Bitmap

妖精的绣舞 提交于 2019-12-29 03:20:27
问题 Is it a good practice to catch OutOfMemoryError even you have tried some ways to reduce memory usage? Or should we just not catching the exception? Which one is better practice? try { BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = 4; bitmap = BitmapFactory.decodeFile(file, options); } catch (OutOfMemoryError e) { e.printStackTrace(); } Thanks 回答1: It's good practice to catch it once and give decodeFile another chance. Catch it and call System.gc() and try

Tensorflow OOM on GPU

家住魔仙堡 提交于 2019-12-28 13:34:51
问题 i'm training some Music Data on a LSTM-RNN in Tensorflow and encountered some Problem with GPU-Memory-Allocation which i don't understand: I encounter an OOM when there actually seems to be just about enough VRAM still available. Some background: I'm working on Ubuntu Gnome 16.04, using a GTX1060 6GB, Intel Xeon E3-1231V3 and 8GB RAM. So now first the part of the error-message which i can understand, in the and i will add the whole error message in the end again for anyone who might ask for

Android handling out of memory exception on image processing

允我心安 提交于 2019-12-28 07:03:08
问题 This is the sequence part of this question: Combining 2 Images overlayed so the problem is: if the image size is too big - it'll got an exception (out of memory exception) what i want is, to handle even if the handset got the lower spec hardware, it doesn't go to that exception (but it'll take a longer time to process the image) is it possible to do that? the code snippet is like this: public static Bitmap overlay(Bitmap bmp1, Bitmap bmp2) { Bitmap bmOverlay = Bitmap.createBitmap(bmp1

StringBuilder for string concatenation throws OutOfMemoryException

浪尽此生 提交于 2019-12-28 06:28:14
问题 We mostly tend to following the above best practice. Have a look at String vs StringBuilder But StringBuilder could throw OutOfMemoryException even when there is sufficient memory available . It throws OOM exception because it needs "continuous block of memory". Some links for reference StringBuilder OutOfMemoryException and there are many more..... How many of you faced this problem or aware and what did you do to resolve it? Is there anything I am missing? P.S: I wasn't aware of this. I

Android: OutofMemoryError: bitmap size exceeds VM budget with no reason I can see

浪子不回头ぞ 提交于 2019-12-28 02:03:28
问题 I am having an OutOfMemory exception with a gallery over 600x800 pixels JPEG's. The environment I've been using Gallery with JPG images around 600x800 pixels. Since my content may be a bit more complex than just images, I have set each view to be a RelativeLayout that wraps ImageView with the JPG. In order to "speed up" the user experience I have a simple cache of 4 slots that prefetches (in a looper) about 1 image left and 1 image right to the displayed image and keeps them in a 4 slot

.NET Out Of Memory Exception - Used 1.3GB but have 16GB installed

ぐ巨炮叔叔 提交于 2019-12-27 10:32:32
问题 I am getting an Out Of Memory exception in my c# application when the memory usage for the application goes over about 1.3GB. I had this same problem on a 32-bit machine with 3gb of memory and it made sense back then, but now I upgraded the hardware to a 64-bit machine with 16GB memory with the high - end motherboard and RAM but the Out Of Memory exception still occurs after 1.3GB! I know that there are no single objects over 2GB and 1.3 is less the 2GB anyway, so the in-built MS 2GB limit on

how to avoid OUtOfMemory problems with create Bitmap

梦想的初衷 提交于 2019-12-25 19:05:14
问题 I'm trying to create a bitmap from a view with this code : public Bitmap getmyBitmap(View v) { Bitmap b = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888); Canvas c = new Canvas(b); v.draw(c); return b; } But I have an Out Of Memory problems. I can fix it by adding this option to the Manifest file android:largeHeap="true" which is not recommended !! I'm thinking about the recycle of the view ,could be a solution? this is the printStack: 11-25 15:31:46.556 2115-2115

Time class generating OutOfMemory Error

≯℡__Kan透↙ 提交于 2019-12-25 18:32:18
问题 I am using the Time class and creating it of 20 tps, but I am getting below error. Exception in thread "pool-1-thread-9" java.lang.OutOfMemoryError: unable to create new native thread at java.lang.Thread.start0(Native Method) at java.lang.Thread.start(Thread.java:597) at java.util.Timer.<init>(Timer.java:137) at java.util.Timer.<init>(Timer.java:106) at mcarbon.ucip.SheduleInMemRemove.<init>(SheduleInMemRemove.java:22) at mcarbon.ucip.XML_RPC_UCIP_DEBIT_CREDIT.run(XML_RPC_UCIP_DEBIT_CREDIT

Fatal error: Out of memory [closed]

ε祈祈猫儿з 提交于 2019-12-25 18:00:34
问题 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center. Closed 8 years ago . error: Fatal error: Out of memory (allocated 123469824) (tried to allocate 71 bytes) in /home/test/tset/tset.net/public_html/test/simple_html_dom.php on line 1236 Yes, I know that many of these issues were. But I