onerror

Why is Chrome's onerror event for the img element only fired once?

假装没事ソ 提交于 2019-11-30 08:32:40
问题 Why is Chrome is only calling the onerror event for the img element one time when all other browsers (IE7,8,9, FF, Opera, and Safari) all call it repeatedly? Is there a way to force it to repeat the onerror call again (in Chrome)? jsfiddle HTML: <div id="thisWorks"> this works in Chrome. onerror event is called once. <img src="http://www.asdfjklasdfasdf.com/bogus1.png" onerror="fixit(this);" rsrc="http://eatfrenzy.com/images/success-tick.png" /> </div> <div id="thisDoesNotWork"> this does not

window.onerror not working in chrome

可紊 提交于 2019-11-30 04:15:57
I am trying to add an onerror event to my website. window.onerror = function() { alert("an error"); } But all I receive is: notThere(); ReferenceError: notThere is not defined What am I missing? Browser: Chrome 26.0.1410.64 m Steps to reproduce: add the code to the console. add notThere() to the console The window.onerror works in Chrome (see jsfiddle - http://jsfiddle.net/PWSDF/ ), but apparently not in the console - which makes some sense. wrschneider window.onerror is not triggered when the console directly generates an error. It can be triggered via setTimeout though, e.g., setTimeout

window.onerror not firing in Firefox

て烟熏妆下的殇ゞ 提交于 2019-11-29 21:04:32
I'm trying to create a javascript error logging infrastructure. I'm trying to set window.onerror to be my error handler. It works in IE 6, but when I run it in Firefox, it runs into some conflicting onerror method. var debug = true; MySite.Namespace.ErrorLogger.prototype = { //My error handling function. //If it's not in debug mode, I should get an alert telling me the error. //If it is, give a different alert, and let the browser handle the error. onError: function(msg, url, lineNo) { alert('onError: ' + msg); if (!debug) { alert('not debug mode'); return true; } else { alert(msg); return

Why is Chrome's onerror event for the img element only fired once?

孤人 提交于 2019-11-29 06:52:34
Why is Chrome is only calling the onerror event for the img element one time when all other browsers (IE7,8,9, FF, Opera, and Safari) all call it repeatedly? Is there a way to force it to repeat the onerror call again (in Chrome)? jsfiddle HTML: <div id="thisWorks"> this works in Chrome. onerror event is called once. <img src="http://www.asdfjklasdfasdf.com/bogus1.png" onerror="fixit(this);" rsrc="http://eatfrenzy.com/images/success-tick.png" /> </div> <div id="thisDoesNotWork"> this does not work in Chrome. onerror event is not called twice. <img src="http://www.asdfjklasdfasdf.com/bogus1.png

window.onerror not working in chrome

两盒软妹~` 提交于 2019-11-29 02:10:33
问题 I am trying to add an onerror event to my website. window.onerror = function() { alert("an error"); } But all I receive is: notThere(); ReferenceError: notThere is not defined What am I missing? Browser: Chrome 26.0.1410.64 m Steps to reproduce: add the code to the console. add notThere() to the console 回答1: The window.onerror works in Chrome (see jsfiddle - http://jsfiddle.net/PWSDF/), but apparently not in the console - which makes some sense. 回答2: window.onerror is not triggered when the

Get the actual Javascript Error object with window.onerror

浪尽此生 提交于 2019-11-28 17:45:40
Javascript has this great callback window.onerror . It's quite convenient to track any error. However, it calls with the error name, the file name and the line. It's certainly not as rich as getting the actual error object from a try...catch statement. The actual error object contains a lot more data, so I am trying to get that. Unfortunately, try...catch statement do not work fine when you start having async code. Is there a way to combine and get the best of both worlds? I initially looked for a way to get the last error triggered within an onerror block, but it looks like JS doesn't store

window.onerror not firing in Firefox

半城伤御伤魂 提交于 2019-11-28 17:13:37
问题 I'm trying to create a javascript error logging infrastructure. I'm trying to set window.onerror to be my error handler. It works in IE 6, but when I run it in Firefox, it runs into some conflicting onerror method. var debug = true; MySite.Namespace.ErrorLogger.prototype = { //My error handling function. //If it's not in debug mode, I should get an alert telling me the error. //If it is, give a different alert, and let the browser handle the error. onError: function(msg, url, lineNo) { alert(

Application_Error does not fire?

眉间皱痕 提交于 2019-11-28 04:07:28
问题 In Webform1.aspx.cs: protected void Page_Load(object sender, EventArgs e) { throw new Exception("test exception"); } In the Global.asax.cs: protected void Application_Error(object sender, EventArgs e) { // Code that runs when an unhandled error occurs if (Server.GetLastError() is HttpUnhandledException) Server.Transfer("ErrUnknown.aspx"); } But the Application_Error event handler never gets called. Instead I get a runtime error page. What do I have to do have Application_Error being called

How does one use the onerror attribute of an img element

倖福魔咒の 提交于 2019-11-27 03:23:21
CSS: .posting-logo-div { } .posting-logo-img { height:120px; width:120px; } .posting-photo-div { height:5px;width:5px;position:relative;top:-140px;left:648px; } .posting-photo-img { height:240px; width:240px; } HTML: <div id="image" class="posting-logo-div"><img src="../images/some-logo1.jpg" onerror="this.src='../images/no-logo-120.jpg';" class="posting-logo-img"></div> <div id="photo" class="posting-photo-div"><img src="../images/some-logo2.jpg" onerror="this.src='../images/no-logo-240.jpg';" class="posting-photo-img"></div> This doesn't seem to work in Chrome or Mozilla but does work in IE.

What html tags support the onload/onerror javascript event attributes?

孤者浪人 提交于 2019-11-26 20:54:31
I'm familiar with the typical use of onload , as in the following: <body onload="alert('Hello, World!');"> ... </body> What are all the html elements that fire a load event? (thus executing javascript supplied in an onload attribute) For example, img is one such tag that will execute the javascript supplied in an onload attribute when some.png has loaded: <img onload="someImgLoaded()" src="some.png" /> Brian R. Bondy 'onload' is supported by the following HTML tags: <body>, <frame>, <frameset>, <iframe>, <img>, <link>, <script> And the following Javascript objects: image, layer, window Devin G