Build failed after creating oculus go manifest in Unity 3D
问题 I am trying to publish an Oculus GO application build with Unity 3D. I follow the OVR instructions for publishing such apps which can be found here: https://developer.oculus.com/documentation/mobilesdk/latest/concepts/mobile-native-manifest/ The instructions mention that you have to use Oculus -> Tools -> Create Store Compatible AndroidManifest.xml and then fill it with the details of your application. The AndroidManifest.xml file the Oculus Tool produces is the following: <?xml version="1.0"